I echo the limitations. Whilst I still can't play due to steam and my firewall being stubborn asI can tell it's going to be limited by seeing there is only a maximum of what, 8 infantry units? It's simply limiting game play to the same tactics as well as creating the same generic army builds.
Take Rome and BI for example, you had a range of factions and units each varying to such a degree that it created dynamics in the tactical game play. For example a faction like Lombardy would be a threat because of their armour piercing axemen, you would then have to change your tactics to adapt to that faction. For example you couldn't use your usual Saxons army as you would get eaten alive, you would have to adapt and change. Bear in mind this example might be a bit outdated as Rome/BI was a while back and my memory is vague.
Anyway you get my point, limiting the variation in factions and units makes for awfully similar game play and takes out a huge tactical side to the game. I'm all for making things balanced but that shouldn't mean cutting things down.
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