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  1. #1

    Default Re: Ladder

    Quote Originally Posted by Monarch View Post
    My issues are different to Baz's, in that they mainly focus on the lobby/network rather than gameplay, As someone who cba with the competitive side anymore I think the game play is pretty fun (except of course for bs mortars, my ally had his general sniped literally after 10 seconds of play earlier. Grenadiers are a joke too.) Keep in mind though I've played a 2v2 and two 4v4s...I'm sure as (or if) I play more I'll find some issues.

    The main issue is the online system, lobby, coding or w/e it is is absolute trash. Had a group of four people today on teamspeak ready to play some games. One cannot join any games unless I host, then he gets booted if people join. Weirdly, I can't join his games. The other two cannot join each others games, they can join my game and be in the same game that way. Not all the time though, sometimes they fail to join. It also takes 15 minutes plus to get a 4v4 going, which bring me to my next point...why the bloody hell isn't there a 3v3 map? Also tried a 2v2, one time as soon as we finally go a game we got a desync error. Next issue is I can't find a list of people online and theres certainly not a lobby chat, please don't suggest steam groups, thats a work-around to a problem, it's not a good alternative. I mean are CA just trying to annoy people or they just that lazy? All four of us regularly play games online btw, why is Total War's system so absolutely terrible.

    Edit: Just had another game. Crashed after about 10,15 minutes. Was just about to uber double team the frenchies. lulz.

    Hmm weird. Actually TW series after MTW are known to have perfect MP. CA fails this time?

  2. #2
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Ladder

    Quote Originally Posted by Wolf_Kyolic View Post
    Hmm weird. Actually TW series after MTW are known to have perfect MP. CA fails this time?
    Some people prefer STW/MTW over the newer totalwar instalments, other people prefer the newer instalments over STW/MTW.

    De gustibus et coloribus non disputandum est

    Let's not derail this thread to a pointless discussion about tastes and preferences.
    Last edited by Andres; 03-08-2009 at 13:05.
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

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  3. #3

    Default Re: Ladder

    I was reffering to the HORRIBLE MP experiences after MTW. Not the game itself which is a whole different story.
    Last edited by Wolf_Kyolic; 03-08-2009 at 14:50.

  4. #4
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: Ladder

    Quote Originally Posted by Wolf_Kyolic View Post
    I was reffering to the HORRIBLE MP experiences after MTW. Not the game itself which is a whole different story.
    Not sure if you are talking specifically talking about the lobby conduct deterioration that emerged with the release of Rome, but it was a major issue for others and myself.

    Many folks quit playing because the lobby was so full of disgusting banter and ferocious bulling. The Org multiplayer community response was to form a code of conduct, which is still collecting signers today.

    No-lobby is a blessing to me. I can pick who I want to associate with, and not have to put up with or witness the abuse by moronic sociopathic misfits.

    I’m here to play the game and have fun, that’s all!

    (Sorry, getting off topic here should be ladder not lobby. )
    Last edited by Tomisama; 03-08-2009 at 17:09. Reason: spelling
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  5. #5

    Default Re: Ladder

    who was the guy who was always spamming maek big mani game!!! 99999k sometimes the lobby was good for a laugh.

  6. #6
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: Ladder

    Quote Originally Posted by Tomisama View Post
    Not sure if you are talking specifically talking about the lobby conduct deterioration that emerged with the release of Rome, but it was a major issue for others and myself.

    Many folks quit playing because the lobby was so full of disgusting banter and ferocious bulling. The Org multiplayer community response was to form a code of conduct, which is still collecting signers today.

    No-lobby is a blessing to me. I can pick who I want to associate with, and not have to put up with or witness the abuse by moronic sociopathic misfits.

    I’m here to play the game and have fun, that’s all!

    (Sorry, getting off topic here should be ladder not lobby. )


    Argeed Tomi on all points but the lobby. I think gameplay had something to do with it of course, but conduct was another thing also.


    But having no-lobby doesn't make sense. I don't know how many people are on and who is on. I can't just go on Steam and check our social groups and see. Most of them are on SP, so it doesn't do us not one bit of good.


    Just my 2 cents .



    I am still awaiting a answer from CA/SEGA about this Ladder/Ranking system. From the info I gathered, maybe they mislead us?

  7. #7
    Member Member Kalle's Avatar
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    Default Re: Ladder

    The ladder system seems to be, as TGI states, based on certain games being set to status ranked by the host.

    So the host can choose if a battle should be counted towards the ranking or not.

    Winning these ranked games gives you some kind of prestige that other players can see at least when you are hosting a game. The more stars besides the name of the host the higher rank, at least thats how i understand it.

    Win vs someone with more stars and you probably raise your own stars aswell, it happened to me today .

    So far I can only see other players stars when they are hosting. Do not know if possible somewhere else. Also I do not know how many stars is possible to have and there are of course other questions to be asked regarding this also.

    A ladder I would not call it.

    About the chat and lobby. Steam gives the possibility to have the private chatrooms and gatherings that was asked for by the veterans of shogun during the whole mtw/vi-era so that is very good I think. You can set up a game, chat with the selected people you want to play with and host and invite only these people.

    BUT, it would still be very good to have a functioning lobbychat in addition to this I think.

    Kalle
    Last edited by Kalle; 03-08-2009 at 19:28.
    Playing computer strategy games of course, history, got a masters degree, outdoor living and nature, reading, movies wining and dining and much much more.

  8. #8
    Clan Kenchikuka Member tgi01's Avatar
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    Default Re: Ladder

    Actually you get 5 stars very quickly ( like 5 ranked battles wins ) in some weird way you reciev like 6300 points for the first 5 wins so you land around 32000 after 5 battles after that you receive a cpl of hundred if you win a ranked game (the amount varias between 70 - 250 depending on sumthin I dont know what ...) .. you also receive the win and some points if your opponent quits ...( havent seen many drops just quits so far )

    The statistics page is at least good for keeping track of how many games you played won / lost ranked / nonranked ...

    And remember the steam feature players where you can see the names of the ppl you played with
    so if you want to talk to some1 afterwards you can add them to steam friends ...

    TGI

  9. #9
    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: Ladder

    All CA had to do was look at SupCom and CoH as I told them over a year ago. The ideas are there, and they did not implement them.

  10. #10

    Default Re: Ladder

    Quote Originally Posted by Andres View Post
    Some people prefer STW/MTW over the newer totalwar instalments, other people prefer the newer instalments over STW/MTW.

    De gustibus et coloribus non disputandum est

    Let's not derail this thread to a pointless discussion about tastes and preferences.
    This is an interesting point.

    Also interesting is, that people ask for more units, "since its so limited".
    Very nice ;)

    CA did learn, after 8 years, that they are not able to balance 30+ units. What is the use of having 30 different units (or even more), when u barly use them?!? In the end u saw maybe 10-12 different units beeing used in comp. Setups. This said, u was always somehow down to a small amount of units, since it was the strongest....

    To have many units, just open the door for inbalance and exploits, which has to be fixed and therefore create more time needed to work it out.

    We asked many years, for restricted amounts of money (logical, since u can only balance it for a certain amount of money), we asked for a smaller unitbase and so on.

    A Ladder we asked as well, it can be cheated, we know it, but the egothingy is important for playerculture, drag new player in, force people into 1v1´s and so on.

    MP-Campaing was asked many times, in 2000 they already said, that there would be a MP-Campain for STW, which never happend. Having a MP-Campain, based on the SP-Campain, wont help at all.
    Who will really play that? It will take forever and once someone kinda had a big loss, he will give up on it. In the end u never will finish Campain´s. It wont be interesting for outside people.

    Maybe they surprise us and bring us a cuttet campaing, which can be played in a short time...who knows.

    bout the chat and lobby. Steam gives the possibility to have the private chatrooms and gatherings that was asked for by the veterans of shogun during the whole mtw/vi-era so that is very good I think. You can set up a game, chat with the selected people you want to play with and host and invite only these people.
    As i already posted in another tread. Yes, that we did ask and actual i like Steam as it is. I dunno whats wrong with it. Ofc i can imagin the use of a Lobby, where u can kinda advertice some things or roleplay, but for the game and playing i cleary dont need a lobby.


    Koc
    Last edited by Mars; 03-09-2009 at 12:05.

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