Yeah there's been battles where I'm pretty sure I was the defender, but I couldn't place any defences.
Yeah there's been battles where I'm pretty sure I was the defender, but I couldn't place any defences.
At the end of the day politics is just trash compared to the Gospel.
Is there any way to force which side of a wall a unit takes cover on?
It appears that each wall can only be manned on one side and I've been finding this aspect very annoying. I'ev even had a few walls where sections were different, so you end up with something like this if all units were taking cover.
.............................\/\/\/\/...............
--------------------------------------
^^^^.^^^^.^^^^............^^^^....
It also means I rarely see a wall out in the field that I can make use of because it's usually the wrong way for what I need. For instance, there was a wall around a house which an enemy unit was occupying. I wanted my men to take cover behind the wall to shoot at the house, but they would only take cover on the house side of the wall.
Like a wooden man facing flowers and birds.
...whoever commands the ocean, commands the trade of the world, and whoever commands the trades of the world, commands the riches of the world, and whoever is master of that, commands the world itself..
"... it is a good thing to kill an admiral from time to time to encourage the others." Voltaire, Candide.
http://steamcommunity.com/profiles/76561198006556106
Units in cover behind a stone wall with canister shot cannon behind them is my new favourite defensive setup. The AI tends to go for the cannon and get really close to the cover sometimes, so it's even useful to put some infantry with the cannon in a second line. The guys in cover are pretty much completely safe from friendly fire. Cover is the new black (the new DFK?)!
It's been my experience that my units don't, or only very rarely return fire, when using a wall for cover. Forcing me to abandon them to actually kill enemies.
I didn't want to start my own thread, but am i the only one who thinks covers a bit broken? Surely it should be a lot harder to assault a unit behind a wall, or a fence, infact cavalry launching itself over a wall seems to do even better then one attacking a unit in a field? Surely defending a wall should make it very difficult for infantry or cavalry to assault over it?
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