Good suggestions, Kalle.
I noticed a larger than usual amount of games where people had the unit sizes at their smallest level, I guess for smoother games. I'm pretty sure the arty effects are not reduced though. This made the uber-arty even more terrible. In one game, I realized that I was out-arty'd immediately so I rushed my forces across the field to engage my opponent, but with such small units I had lost about 50% of my forces before I even reached his.
Still was kind of a fun fight though.
Edit: Does any else miss the Attack/Defender designations? A lot of people seem to want to just sit on their respective hills and shoot their cannons. At least having one side as the "Attacker" put the onus on someone to do something in the older games.
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