Compass is something like 1170 and Gunpowder is the mid to late 1200s sometime (sorry can't remember the exact date).
Unfortunately Gunpowder and Compass are the only two hardcoded events. The compass event is actually pointless as all of the ships requiring shipyards that depend upon it are high era (1205) anyway. If you want to give the compass event some meaning, then set those ships to all periods availability you should be able to build those ships in 1170.
Unfortunately that can't be done (how I wish it could). The only non destructible building is the land clearance from VI (in fact I think there is one other from VI but I can't remember it offhand). That one is hardcoded to be indestructible. So if you want a building that cannot be destroyed, use that one.
Well there's no way to tell as far as I know. In general with Expert the AI will be very difficult to rout due to the moral bonus they get, so start fighting a few battles and you'll know soon enough.
As this thread discusses mainly modding issues: Moved to the Engineers Guild.
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