Quote Originally Posted by gollum View Post
While Mr Nagamasa will disagree - the 100% import doesnt fix anything - since the player that usually has most fleets and the most stable network gets it too. This means that you benefit more the player with high import percents than balance the trade income out.
It may come as a surprise to you gollum-san, but I'd actually worked this out quite some time ago. Trade and shipping in MTW doesn't work, period. The only solution to the problem IMHO is to take out sea trade and shipping altogether. This gives a more balanced campaign with more realistic expansion of territories and individual theatres of conflict.

If you're going to go for an increased import tax, then 100% is probably too high. The player can spam fleets and build realistic trade routes - the AI has unlinked fleets dotted around all over the map doing nothing.