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    Default Re: A few questions

    Originally posted by Asai Nagamasa
    It may come as a surprise to you gollum-san, but I'd actually worked this out quite some time ago. Trade and shipping in MTW doesn't work, period. The only solution to the problem IMHO is to take out sea trade and shipping altogether. This gives a more balanced campaign with more realistic expansion of territories and individual theatres of conflict.
    Oh no it doesnt, i just thought that you regard high import still a good idea if one wishes to play with the naval aspect on - removing shipping and trade altogether is a very good way to go - i am certain that there is a lot to be explored down that route.

    Last edited by gollum; 03-07-2009 at 21:47.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

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