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  1. #1

    Default Re: Trade Theater Income

    I sent my indiaman with a military escort down to a trade theatre, and while I have the flashing money icon, the actual indiaman seems to have disappeared, without any change in the anchor icon, if I move the military units off of it. When I move the military units back it goes back to flashing a coin. I haven't got the foggiest what's going on, and the manual is, well, terse.

  2. #2
    Medevil Member Dead Guy's Avatar
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    Default Re: Trade Theater Income

    This is pretty annoying... I want my money back... for the eastindiamen I built in vain! ;) Guess I'll focus on conquering the lands of my enemies for now.

  3. #3
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Trade Theater Income

    If its got a flashing coin sign, it should be trading.

    There should also be a trade route going from the ship.
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  4. #4

    Default Re: Trade Theater Income

    Playing as Sweden I have 2 parked in the Ivory coast, they have the coin on their flag but no trade line leaving the ship. I noticed that Portugal and the United provinces also have ships there they have the coin and a trade line.

    In my trade screen under supply I only have one entry
    Europe Land Lots of fur icons

    Nothing for the Ivory coast.


    Do I need to have a "trade route" open. I know I'm limited on how many trade agreements I can make by the number of trade routes i get from building ports. I think I've used all those trade routs up with other nations. Will I need to build a new port/upgrade a port or cancel a trade agreement to get goods from the ivory coast?


    I have a trade ship on the way to brazil now, maybe i'll have more luck there....

  5. #5

    Default Re: Trade Theater Income

    Quote Originally Posted by sharkscott2 View Post
    Playing as Sweden I have 2 parked in the Ivory coast, they have the coin on their flag but no trade line leaving the ship. I noticed that Portugal and the United provinces also have ships there they have the coin and a trade line.

    In my trade screen under supply I only have one entry
    Europe Land Lots of fur icons

    Nothing for the Ivory coast.


    Do I need to have a "trade route" open. I know I'm limited on how many trade agreements I can make by the number of trade routes i get from building ports. I think I've used all those trade routs up with other nations. Will I need to build a new port/upgrade a port or cancel a trade agreement to get goods from the ivory coast?


    I have a trade ship on the way to brazil now, maybe i'll have more luck there....
    No. Based on my play so far the supply appears on the trade screen, but it does not create a trade route there (under exports, as I recall). The trade entries under export are from the trade agreements. We apparently get some income from just importing from the trade zones, then more when we transfer the imports offshore to trading partners. At least that's how my observations go thus far.

    I haven't figured out how the supply is figured so far though. I had several trade ship in the far eastern zone and messed with shifting them around, but couldn't find a pattern in the results. The amount of imports of spices did shift, but not predictably. There may be a "time on station" effect, there may be a "per node" one, and the number of ships may factor in.

    In the early game, unless you're at war with a big sea trader, escorts are optional if you watch your travel to and fro to avoid pirates. I tend to send fleets of 3 indiamen at once, just so they can handle most solo pirates themselves. Maybe...

    So far I haven't had any fleets ON the trading spots attacked. I expect to see that later in as the spots fill up though.

    If you're a coastal nation, get at least one Indiaman into each zone and on station asap to get the full variety of trade goods available from sea trading. It really boosts your routes from trade agreements.
    Last edited by vonsch; 03-08-2009 at 15:33.

  6. #6

    Default Re: Trade Theater Income

    So if you have an Indiaman and move it onto the trade icon, it continues to exist (and flashes a coin?)

    As I mentioned, my Indiaman-Fifth Rate-Sloop-Brig fleet moved onto one, got a flashing icon, but the Indiaman is gone. When I move the Fifth Rate, Sloop and Brig off the icon they stop flashing the coin, when I move them back they flash the coin again, in spite of the apparent loss of the Indiaman. This is just a glitch (or me being crazy?)

  7. #7

    Default Re: Trade Theater Income

    Quote Originally Posted by GM1940 View Post
    So if you have an Indiaman and move it onto the trade icon, it continues to exist (and flashes a coin?)

    As I mentioned, my Indiaman-Fifth Rate-Sloop-Brig fleet moved onto one, got a flashing icon, but the Indiaman is gone. When I move the Fifth Rate, Sloop and Brig off the icon they stop flashing the coin, when I move them back they flash the coin again, in spite of the apparent loss of the Indiaman. This is just a glitch (or me being crazy?)
    Sounds like a glitch (bug!) I don't think I've done exactly that combination, but I can see my solo Indiamen on the nodes, flashing away.

  8. #8
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Trade Theater Income

    Glitch, most likely.

    Ivory Coast and the other Side of Africa both give you Ivory.
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  9. #9

    Default Re: Trade Theater Income

    If you put a trade ship and military ship on the trade spot then split the navy by removing the military ship it breaks the trade route and causes your merchant ship to be stuck on the trade spot unable to move without producing any goods. I had to restart a United Provinces campaign when I figured this one out, luckily it was only 1706.

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