So I have a few early issues I'd love to see if anyone's worked on.
First off, scrolling the map by putting the cursor to the mapedge of the main window involves a delay of about a second. It drives me bananas. I've been using wasd to scroll the main map around - which was perhaps the point - but what the dickens is the point of the map edge delay, and how can I turn it off?
Second, is there a way to turn off the ambient wind noise without turning off all sound? It seems there is one solitary sound-effect button for me to manipulate, so that if I don't want to hear the continuous WHOOOOOOOOSHWOOOOSH in the background of Sweden's campaign map, I have to turn off battle sounds, interface sounds, army sounds, etc. Not a very good solution.
Third, and I hesitate to discuss performance because everyone's sick of individualistic whines on this, I am a bit perplexed that the campaign map seems a bit choppy on 'medium' settings considering that I've got an 8400 Wolfdale duo core chip from last year and a 9800GTX 512mb video card. It isn't bleeding edge but it's a new machine: is there one or two particular features of the campaign map that really make it chug, which I could disable? I haven't tried taking it off Shader 3 yet I think, anything like that?
Hope everyone's having fun.
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