-Villages grow depending on population happiness and food production. In your city screen on the bottom left there's a growth % and a turns to new settlement clock. Once these spawn you can decide what to construct(School, Farm, etc). The more schools you have, the more techs you can research at once(Put gentlemen in the schools to increase research speed). Church Schools and Inns increase pop happiness, schools and industry buildings decrease happiness(Don't put all your schools in one region).
-Conversion rates drop as the number of convertees increase. Agents need to infiltrate in order to find out what units are in the army/garrison, army size can be seen by the bar left of the flag and anonymous portraits in the army tab if you select the army/garrison.
-On Vista save games are located in C:\Users\*user*\AppData\Roaming\The Creative Assembly\Empire\Save_games. Should be something similar on XP. No way to delete them in game.
Bookmarks