Well while we wait for CA or Mods to make the AI a bit better on the strategy map I was wondering what ideas people have to make the game more challenging. My approach is to follow some of the rules the AI follows.
I will be playing on H/H like always and I think I will try to build Austria into a colonial power in the America's and India. I will play on the world domination setting.
Additionally..
- I will not attack a trading post (since the AI does not)
- I will not transport troops on ships (since this is a limitation of the AI but I plan to try and trade for overseas possesions)
- I will not move into enemy territory unprovoked in the first 5 years
- I will not attack a region's capital city without spending at least 1 turn raiding an outside town/resource or sieging the city for at least a turn (this gives AI some chance to respond and I think is simlar to how it plays)
- I will not attack any of the 12 major faction's capital city (but I will raid other possesions in the capital region)
EDIT - I will play with medium unit size as there are rumors the battle AI handles this better then large
So if you want to post how this is stupid and CA should fix the game please add that to one of the "Game is too easy threads".
However, I would love to see posts with simliar ideas on role-playing / evening the playing field with the AI while not playing totally stupid. I am mainly looking for startegy map ones as the Battle AI can play well enough at times (at least it responds well enough to how I play battles).
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