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Thread: Battle AI Challenge

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  1. #1

    Default Re: Battle AI Challenge

    Anyone ever done any experimentation with time limits, to see if they slightly improve tactical AI quality? I know in the old Close Combat series, it was recommended that players play with time limited battles (15 min, I think, in that case), as the time limits tended to "focus" the AI on the task at hand.
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  2. #2

    Default Re: Battle AI Challenge

    I'd be interested to see if the time limits actually have an affect on the AI of the computer. On another note, I've had 2 battles involving towns where 1 unit of the computer routes in the town and gets stuck so every single unit of the AI freezes in place (units from reinforcing stacks as well as original stack units). Until the 1 stuck unit gets itself free to route away the AI just doesn't move. Field battles seem fine and I really enjoy them, but toss a town in there and it turns into a mess.

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