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Thread: Questions on Sauromatae gameplay

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  1. #1

    Default Re: Questions on Sauromatae gameplay

    The Sauromatae bodyguard unit has 22 armour (equal to Hellenic Cataphracts, plus better skill and morale) and is superior to most cavalry in the game. In EB, they appear more often than historically (well, in the early campaign years at least) . This kinda makes up for the lack of reform units.
    I was talking about the Noble Horse Archers, who have less armor (only 12), what makes of them not too super-mega-heavy-killer armoured =/
    I was hoping to get some heavier Noble Horse Archers after the reforms

  2. #2

    Default Re: Questions on Sauromatae gameplay

    Yeah well, you don't. But your FMs are really really cool, especially when (not if ^^) they have gold-chevrons.

    BTW:
    How is it possible to conquer the world when all my client rulers get the Impostor trait right imidiately and always? Seems a little stupid, that all my clients are inept drunkards :/



    edit: but IF you manage to get enough money to recruit not-0-upkeep-units, I suggest the Roxolani Nobles, the are heavier than the sarmatians.
    Last edited by Demosthenes; 05-29-2010 at 19:19.

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  3. #3

    Default Re: Questions on Sauromatae gameplay

    The nomadic factions, in general, I enjoy for the fact they can recruit their noble cavalry ALL OVER the campaign map. The upkeep is sort of unfounded, though, since most nomadic armies could be self-sustaining and the promise of loot and booty in raids generally kept the troops happy enough. I probably would make the upkeep close to nothing, but keep the AOR very limited and make the player recruit regionals as they expand.

    @Brennus

    As soon as you share borders with Saka, prepare for a fight of nomadic proportions! Sorry for that bad joke, but the Saka always seem to betray you when you expand towards them.
    Last edited by Albath; 06-03-2010 at 04:57.
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  4. #4
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Questions on Sauromatae gameplay

    On the subject of cheating when playing the Suromatae....

    Right now I am roughly 45,000 mnai in debt. What do people think about using the add_money cheat for nomad factions? I am only planning to use it to keep from going bankrupt. Now when I play as the Casse, Aedui, Averni or any other settled faction that goes bankrupt I slog it out and work my way out of the red but for a nomad faction to go into debt.... it just seems improbable, I owe you 45,000 sheep/horses?.

    Is it wrong for me to use the add_money cheat? Please set my mind at ease before I use it.



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  5. #5
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: Questions on Sauromatae gameplay

    You're definitely doing it wrong.
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  6. #6
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Questions on Sauromatae gameplay

    Please advise then.



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  7. #7
    Member Member Iain.'s Avatar
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    Default Re: Questions on Sauromatae gameplay

    What I found worked was just have one army and keep attacking places.

    I usually take Dayhu Yugra, Dayhu Thissakata, Maeotis, Aghvan, Taurike Chersonesos, Bosporion Tyrranesis and Scythia as quickly as I can.

    By this time you're making plenty of money.

    Also, always starve them out, never try and storm their city.

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