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Thread: Army Structure & Recruitment

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  1. #1

    Default Re: Army Structure & Recruitment

    I think I made my game too hard... the French are attacking me with Feudal knights and armies of spearmen and militia, while I can barely stay out of debt. This is wonderful! It gives me a chance for my victories to not feel cheap.

  2. #2

    Default Re: Army Structure & Recruitment

    heh - just make your lands poor and the enemies quite rich of you want that sort of challenge. Playing the HRE in early in the MedMod IV was a tough proposition of that sort - everyone was rich and ready to snatch lands away from you - the Poles, the Huns, the Italians - and either the English or French whoever took France over first. And in addition the only swords you were given were those Herbaans with their pitiful defence that were runing away all the time.

    Flimpsy herbaans against those Italian spear tanks - gah! Talk about Imperial status...
    Last edited by gollum; 03-12-2009 at 17:11.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
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  3. #3

    Default Re: Army Structure & Recruitment

    That's basically what I did, hehe. The AI is out-teching me finally!

    Edit; Oh no! The French were putting up a real fight when suddenly their king dies and they have no heir... There goes my challenge, hehe.

    Anyway, I got really beat up trying to kill this one unit of dismounted feudal knights they had in Ireland. Those guys are amazing, I can't wait to get some for myself. After three successive attacks on Ireland I had worn that unit down to 20 men, in the next attack they charged my spear line head on and killed nearly two hundreds before they were overwhelmed by my king's bodyguard.
    Last edited by Garnier; 03-12-2009 at 21:22.

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