Is there any word from our modder friends at the center or anywhere else whether or not we can mod away the clone armies?
We probably can't atleast not until a expansion. And if it isn't in the expansion, I'll be sad.
Is there any word from our modder friends at the center or anywhere else whether or not we can mod away the clone armies?
We probably can't atleast not until a expansion. And if it isn't in the expansion, I'll be sad.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I've been working on some skins which I hope to have done by the weekend, but we really need the tools in order to really see what can and can't be done. Have you tried putting the game settings on ultra?
How powerful does your PC have to be to run graphics on ultra?
I mean, I've always thought mine was fairly good, but it won't even run properly on medium. Anything above that isn't even an option.....
"Romanes Eunt Domus"
- Brian of Nazareth
"We always have been, we are, and I hope we always shall be, detested in France."
- Arthur Wellesly
Yeah the easiest way to get non-clone armies is to just bump up the unit detail. Ultra for sure will give you different men.
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
pervergreen is also taking suggestions for his Vanillia mod over at the modding forum. If you have any ideas about balancing units or other suggestions, post them on his thread.
I can confirm that ultra does give you differerent men. But not very many and not for every unit either. More variety would definitely be a bonus .
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