With the release of ETW getting closer, I've started thinking about how the Throne Room games will change to adapt to the new engine. It's obviously difficult to make any specific plans without being able to play the game, but we do know a few things about it. I've started this thread simply for brainstorming purposes, so feel free to add any ideas you have, or point out interesting info about ETW that might affect games here in the Throne Room.
It appears that family members are being completely split off from generals/admirals, which I gather will remove them from fighting battles altogether. This may mean that the series of 'mega-games' that have evolved from WotS onwards might be impossible to translate over. If they are possible to translate, they will require serious re-working to adapt to the new engine. However, the 1 vs. 1 multiplayer campaign map opens up interesting possibilities that might be worth exploring and could result in some very interesting games.
What I'm imagining is a combination between the classic succession game, hotseat games, and WotS-style games. Two factions are chosen to be the player controlled factions. Players then sign up to join one side or the other. The game then proceeds in 10 or 20 turn 'terms' with one person in complete control of each faction, and all that entails for a MP campaign. This is then spiced up by having the non-serving players from each faction act as the Senate/Parliament/Angry Mob that vote on who will serve in the next term, as well as voting on objectives that the elected player must accomplish during his term. Perhaps failure to reach these goals results in being barred from running for re-election.
One serious hurdle with this is that all players running for election would have to be willing (and capable) of playing online multiplayer. Hopefully there will be a lot of people up for this, but it could be a difficult obstacle to overcome.
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