I realised early on that more than anything else in the game, the naval battles can boil down into a game of sheer numbers. The ships move fairly unrealistically, all of them can turn on a sixpence with ease if they want to, so you will never, ever, ever, ever, ever be able to truly stump them them tactically like you should because they can just....turn around. You can play silly wotsits with heavier enemy ships all you want, but you're going to catch a broadside in the face and that's just plain numbers, they're gonna paste you if theirs are bigger.
I find it becomes pretty easy to start building up a shipyard and fleet, by concentrating your forces both strategically and tactically, and ensuring they're as modern as possible, you can make every battle a slugging match you pretty much just can't lose. Failing that, you're going to spend hours of your life desperately kiting tiny ships around behemoths and hoping nothing goes even slightly wrong because it's 45 minutes of your life down the pan if it does.
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