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  1. #1
    Member Member alby's Avatar
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    Default reinforcements..any logic?

    there am am on the shore of france after getting off my ships fending off a french attack, i win convincingly but straight after they attack with another stack with reinforcements at the edge the area of influence behind them

    Ok i can handle i got a good defence plan so i gallantly start moving down the 1st wave only for the other to appear behind my armies !!! hey presto my army is sandwiched arty is cut to pieces and work of previous battle totally fuked ..sigh

    how the hell they supposed to get there in the 1st place i ask ya? ....they borrow my fleet and decide to land on the beach next to me while my men are sunbathing and making sand castles...

    i guess this is CAs idea of smart AI at work...anyone else have similar tales
    Last edited by alby; 03-13-2009 at 01:57.

  2. #2

    Default Re: reinforcements..any logic?

    First stack of reinforcements automatically goes to the spot behind its opponents army. Following reinforcement armies are deployed to the opponents flanks. Unlike previous TW games, where they enter the battle field as no bearing whatsoever on their relative positions on the campaign map. This, along with the removal of the AI army control we had in Kingdoms is mind-baffling regression on this particular game syb-system. Especially as multi-stack armies are necessary, IMHO, to get a sense of some of the large battles, having them randomly deployed all oever makes little sense.
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  3. #3
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: reinforcements..any logic?

    I have attacked with 2 full stacks and had the AI control my other stack, I'm assuming, because the 2 armies could not be combined. Maybe this was a bug and anomoly, as its only happened once
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  4. #4

    Default Re: reinforcements..any logic?

    Maybe it represents the "manoeuver" part of operations. Also, I've had first stack reinforcements show on my flanks.
    Last edited by quadalpha; 03-13-2009 at 03:29.

  5. #5
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: reinforcements..any logic?

    My first experience with reinforcements was rather dumb. I had a full army stack going up against some natives and I had a second army stack that I figured would join. Well about a quarter into the battle I get a message saying my reinforcements had arrived. So then i start seeing three or four native units rushing to face them and I figured my reinforcements could handle it.

    It's not till they are a stone's throw away that I realize my reinforcements only consisted of the general unit and maybe some dragoons (with no ammo). I then rush my calvary to try to save them but it was in vain. My champion of three battles was needlessly killed because for some reason the computer figured of all the units it could send to reinforce me it sends my general and an ammo-less dragoon unit.

  6. #6
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: reinforcements..any logic?

    Uh.. thats how it works in all TW games. You can't have more than 20 units in a battle, the others just sit outside.
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  7. #7

    Default Re: reinforcements..any logic?

    Quote Originally Posted by Mailman653 View Post
    It's not till they are a stone's throw away that I realize my reinforcements only consisted of the general unit and maybe some dragoons (with no ammo). I then rush my calvary to try to save them but it was in vain. My champion of three battles was needlessly killed because for some reason the computer figured of all the units it could send to reinforce me it sends my general and an ammo-less dragoon unit.
    Why would you let your general get caught? Just tell him to run away... the enemy is never going to catch him.

    Anyway:
    You can determine the order in which the units of a reinforcing stack enter the battle.

    In the window where the battle is being presented, simply click and drag the units in the reinforcing army to rearrange the order. That will then be the order in which they will enter the battle (hint: always send the infantry or cavalry in first).
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  8. #8
    Member Member sassbarman's Avatar
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    Default Re: reinforcements..any logic?

    reinforcements show up behind me all the time regardless of where they where positioned on the campaign map, sorta takes away from strategic manoeuver doesn't it. Its kinda weird seeing how this was one of the big advantages of the 3D maps over the old risk style ones. I too very much miss the AI contolled reinforcement system that kingdoms introduced, i had some very epic battles using it.
    Last edited by sassbarman; 03-13-2009 at 03:31.

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