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  1. #1

    Default Re: reinforcements..any logic?

    Quote Originally Posted by Major Robert Dump View Post
    I have attacked with 2 full stacks and had the AI control my other stack, I'm assuming, because the 2 armies could not be combined. Maybe this was a bug and anomoly, as its only happened once

    In ETW? You had more than 20 units fighting on the field at the same time?


    Quote Originally Posted by Ardri View Post
    In M2TW you could allow the other stack to be under AI control and thus your nation could have multiple stacks on the battlefield at once unlike in ETW where it is 20 units max. The old limit was 20 units under player control.
    Really, really do not understand why they removed AI controlled Allied armies from the battlefield. That was my favorite thing of all from M2TWK
    Last edited by NimitsTexan; 03-13-2009 at 07:42.
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  2. #2

    Default Re: reinforcements..any logic?

    I've seen the reinforcements completely bug out. I laid seige to a town until the AI sallied forth. They had a small army nearby that would come in as reinforcements. I set up a defensive line by the sea and destroyed or routed every unit they had on the battlefield and I never saw even one of their reinforcements enter the battlefield. There was just a red shape outside the battlefield the entire fight, and when their last unit was swept from the field the battle ended.

  3. #3
    Member Member alby's Avatar
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    Default Re: reinforcements..any logic?

    god that is the supidest thing i ever heard, wot if i am camping a choke point like a mountain pass or a river crossing? guess i better tear up my Art of War cos it has no relevance here

    if they are going to make units appear on battlefield with no relation to actual campaign map positions then wots the purpose or having such feature except for prettyness sake

    lets hope they overhaul this system and also give us a system like MTW were you can bring on your reinforcements as and when they are available...so much for progress eh ^^
    Last edited by alby; 03-13-2009 at 09:23.

  4. #4

    Default Re: reinforcements..any logic?

    I did wonder how a Hanoverian army got behind me when I was holding the only river crossing right on the neutral Danish Border. They obviously have amphibious cannons.

    Given that manoeuvring to obtain superior strategic position was a large part of 18th century warfare, this is very disappointing.

  5. #5
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: reinforcements..any logic?

    I thought I would dig this up because of an interesting thread on the TW forums:

    http://shoguntotalwar.yuku.com/topic/49227

    This implies that the deployment zone is always wrong in the campaign battles. No matter wich direction you attack from (or where attacked from) you deply to the south of the battle map. Thus the reinforcements are potentially filtering in from the right directions, it is that you are simply not in the right place relative to them...

    I am going to try this out on the campign map by setting up to attack from the south with reinforcements to the south of me to see if that works as expected...

    On a further note, if you are besieging you appear to deploy closer to the city (in the distance) than the defending troops do when they sally.

  6. #6
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: reinforcements..any logic?

    In my experience, enemy (and friendly) reinforcements generally arrive at the least appropriate angle of entry, for example, directly behind the enemy...one at a time.
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    Insane Imperialist. Member Feanaro's Avatar
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    Default Re: reinforcements..any logic?

    For me, reinforcements seem to follow a consistent set of rules: they always appear in the least helpful location, at the worst possible time, with the worst possible unit at the head.

    While we're complaining, I'd like to have the options to NOT bring in reinforcements. If I have a stack of beat up veterans awaiting replenishment next to a stack of healthy ones and the AI attacks the fresh stack, I have to risk losing the ragged veterans.
    Due to the ailing economy, this space has been foreclosed.

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