Quote Originally Posted by Feanaro View Post
While we're complaining, I'd like to have the options to NOT bring in reinforcements. If I have a stack of beat up veterans awaiting replenishment next to a stack of healthy ones and the AI attacks the fresh stack, I have to risk losing the ragged veterans.
Yes, yes, yes! Coupled with the seemingly random placement of reinforcements, this can be a real pain. There's nothing worse than seeing a quarter strength cavalary unit, some dispirited militia and an artillery unit with one cannon and three men appearing as reinforcements on the other side of the battlefield behind a full stack of fresh, angry enemy units.