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  1. #1
    Heir to the Scottish Throne Member Relic's Avatar
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    Red face Non-Dismountable Cavalry Exploited


    Click above to watch

    Very simply.
    Since some units of cavalry can not dismount, if you station some men (even firelock citizenry) in buildings, they can defeat one of the toughest cavalry units there is.

    Just in-case you were wondering, I had another unit of citizens who fled after taking out 3 and losing about 27, but they were scouting outside.

    This seems like a VERY serious problem, especially in online battles.


    Relic.


    EDIT: Since a lot of people failed to realise, I was the US. The AI was the INDIANS. THEY attacked me. IN THE CAMPAIGN!
    Last edited by Relic; 03-14-2009 at 08:27.

  2. #2

    Default Re: Non-Dismountable Cavalry Exploited

    lolwut?

    1) Why would you attack infantry in a building with cavalry? Don't do it unless they can dismount...obviously.

    2) In the vid, you're just walking your cavalry around outside the building. If I was playing I would realize in like 3 seconds that the cavalry were sitting ducks, and have them sprint away and put them to use somewhere else.

    This isn't a bug or exploit imo - it's Captain Obvious.

  3. #3
    Heir to the Scottish Throne Member Relic's Avatar
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    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by ArtillerySmoke View Post
    lolwut?

    1) Why would you attack infantry in a building with cavalry? Don't do it unless they can dismount...obviously.

    2) In the vid, you're just walking your cavalry around outside the building. If I was playing I would realize in like 3 seconds that the cavalry were sitting ducks, and have them sprint away and put them to use somewhere else.

    This isn't a bug or exploit imo - it's Captain Obvious.

    Uhm. I was the Americans. Considering you CAN'T PLAY as the Huron Confederacy without modding. Look at the UI before making such a strong comment. By the looks of things you didn't even read the post.

  4. #4

    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by Relic View Post
    Uhm. I was the Americans. Considering you CAN'T PLAY as the Huron Confederacy without modding. Look at the UI before making such a strong comment. By the looks of things you didn't even read the post.
    I haven't got the foggiest idea what you're talking about.

    Not being sarcastic either - just at a total loss.

    What?

  5. #5
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by ArtillerySmoke View Post
    I haven't got the foggiest idea what you're talking about.

    Not being sarcastic either - just at a total loss.

    What?
    It was not his cavalry!

    Did you read what he wrote at all???

  6. #6

    Default Re: Non-Dismountable Cavalry Exploited

    This thread is like watching a two trains heading at each other full speed and not being able to do anything about it.

  7. #7

    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by Ibn-Khaldun View Post
    It was not his cavalry!

    Did you read what he wrote at all???
    ....

    Look what the last guy wrote: Infantry solves this.

    /thread.

  8. #8

    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by Ibn-Khaldun View Post
    It was not his cavalry!

    Did you read what he wrote at all???
    Yes . . . and regardless of who was controlling what in the video, he was talking about its implications in multiplayer battles.

    And, actually, there is a not a problem. From the realism perspective, mounted troops with only edged weapons would find it difficult or impossible to defeat musket-armed troops in a fortified building. From a game balance perspecitve, each units has to have certain limitations; in this case, this is what artillery and infantry is for.
    "I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003

    "It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004

  9. #9
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Non-Dismountable Cavalry Exploited

    I don't get it either, sorry. Why would it be a "serious bug" that you can't get horses in a house? People have the right to be polite, after all, and not gallop through other people's living room, not even in war. Let's keep civil, even the military.

    Really, I've seen this "bug" before, in MTW and RTW, where cavalry could not climb ladders during a siege. They couldn't even man (err, horse?) a ram, as well. Horses can be quite stuborn creatures. We're lucky TW doesn't feature asses, after all, now these are really stuborn, I hear. Equus africanus asinus, that is, not the other... you know.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  10. #10

    Default Re: Non-Dismountable Cavalry Exploited

    I haven't played any online, but it doesn't seem this would really be a problem unless someone used an exclusively mounted army. I'd also add that this doesn't really bother me because if a cavalry unit is outstanding at fighting on horseback, that doesn't necessarily translate to being effective at dismounting and clearing out buildings. I guess that everyone cavalry unit could work like dragoons, but doesn't seem like that is really necessary.

  11. #11

    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by Ardri View Post
    I haven't played any online, but it doesn't seem this would really be a problem unless someone used an exclusively mounted army. I'd also add that this doesn't really bother me because if a cavalry unit is outstanding at fighting on horseback, that doesn't necessarily translate to being effective at dismounting and clearing out buildings. I guess that everyone cavalry unit could work like dragoons, but doesn't seem like that is really necessary.
    It's the whole point. Dragoons dismount - and therefore, you could use them to ride up to a building (again, RUNNING, not walking lol) and dismount to storm the inside. Alternatively, you could just use infantry - you know, the "old fashioned way".

    What you cannot do is expect every single cavalry unit to be capable of dismounting and storming buildings. It's called balance. Some units can, some units can't.

    I just think the OP's example is crazy. What did he expect his cavalry to do? He kept walking them back and forth in front of a building loaded with infantry.

    This is like complaining that a tank can't disassemble itself and walk into a building after infantry.

  12. #12

    Default Re: Non-Dismountable Cavalry Exploited

    Quote Originally Posted by Relic View Post

    Click above to watch

    Very simply.
    Since some units of cavalry can not dismount, if you station some men (even firelock citizenry) in buildings, they can defeat one of the toughest cavalry units there is.

    Just in-case you were wondering, I had another unit of citizens who fled after taking out 3 and losing about 27, but they were scouting outside.

    This seems like a VERY serious problem, especially in online battles.


    Relic.
    Simple exploit fix: Bring infantry.
    "I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003

    "It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004

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