Results 1 to 30 of 33

Thread: Invasio Barbarorum

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Whatever Member konny's Avatar
    Join Date
    Oct 2007
    Location
    Germania Inferior
    Posts
    1,787

    Default Re: Invasio Barbarorum

    IB is my favorite mod for the migration periode (even though I can't say which of the dozend variations I have excactly running).

    Quote Originally Posted by Phalanx300 View Post
    Yea, and when EBII is finished and they move to the next version they will also leave clitches. Why work on a already released version right?
    EB is not a commercial company and does not charge money. That follows a) the team does not have to patch anything to please paying costumers and b) would not move to any new engine only to have something new to release. The M2TW engine offers much better oppertunities to make EB than the RTW engine did, so it was only natural to finish EB1 and continue with EB2.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  2. #2
    Member Member Africanvs's Avatar
    Join Date
    May 2008
    Location
    Conroe, Texas
    Posts
    266

    Default Re: Invasio Barbarorum

    EB 1.2 is unbelievably stable for the amount of content added to the original game, the complicated scripting, superior graphics, etc. The team has done a great job of releasing bug fixes for major things which cause ctds. If there is something you stumble across such as an incorrect unit card or spelling mistake, you can always ask in the forums and someone will tell you how to fix it. I think perfection is a bit much to expect, but EB comes as close as I've ever seen a mod for RTW come to it. Remember that they are limited by hard-coded elements and the engine itself so issues with AI, dipomacy, etc. are usually things EB cannot fix, and things which all mods are going to suffer from. Fans of EB like it for many reasons, but that doesn't mean it's the perfect mod for everyone. For me however, it's the only mod.
    "Insipientis est dicere, Non putarvm."

    "It is the part of a fool to say, I should not have thought."
    -Pvblivs Cornelivs Scipio Africanvs


    Lives: Pvblivs Cornelivs Scipio (A Romani AAR)
    Lives: Alkyoneus Argeades (A Makedonian AAR)


  3. #3
    EB on ALX player Member ziegenpeter's Avatar
    Join Date
    Mar 2008
    Location
    COLONIA CLAVDIA ARA AGRIPPINENSIVM
    Posts
    741

    Default Re: Invasio Barbarorum

    Guys, you dont nedd to defend EB. Its a pitty that other mods arent more inspired by this masterfulpiece of art. Especially IBFD has a lot of potential but it doesnt reach the feeling of beeing complete (I cant really put my finger on. is it the traits? backround information? or the native languages?).
    By the way, the migration period is my preferred time era - lots of germanic tribes swarming across europe. Nevertheless I stick to the sweboz!!!

    "A wise man once said: Never buy a game full price!"
    - Another wise man

  4. #4
    master of the wierd people Member Ibrahim's Avatar
    Join Date
    Dec 2007
    Location
    Who cares
    Posts
    6,195

    Default Re: Invasio Barbarorum

    Quote Originally Posted by ziegenpeter View Post
    Guys, you dont nedd to defend EB. Its a pitty that other mods arent more inspired by this masterfulpiece of art. Especially IBFD has a lot of potential but it doesnt reach the feeling of beeing complete (I cant really put my finger on. is it the traits? backround information? or the native languages?).
    By the way, the migration period is my preferred time era - lots of germanic tribes swarming across europe. Nevertheless I stick to the sweboz!!!

    all the above really.

    the problem is that there aren't as many working on IBFD compared to EB. its really like comparing the two different timeperiods they work in: EB is organized, thurough, built around a large number of modders of high skill, underan overall leader. IBFD is more organic, erratic, and only a few "strongmen" modders actually working on it. also more decentralized

    in fact, IIRC there are no permanent specialized historians working on the team; they are often transients, or unnofficial*.

    However, as I have said, IJ3 will be different; same with IBRR 8.0. Julianus heraclius and Ihatemonday have been tweaking IBFD as best as possible. the former ATM is tweaking the traits system he has recently put in, and is ironing out the campaign script; the latter I have not been as dedicated to, as I was never called to help him, but he has been preparing a voicemod and IIRC a new script for IBFDRR.
    Last edited by Ibrahim; 03-18-2009 at 01:01.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  5. #5
    EB on ALX player Member ziegenpeter's Avatar
    Join Date
    Mar 2008
    Location
    COLONIA CLAVDIA ARA AGRIPPINENSIVM
    Posts
    741

    Default Re: Invasio Barbarorum

    Quote Originally Posted by Ibrahim View Post

    unnofficial*.

    However, as I have said, IJ3 will be different; same with IBRR 8.0. Julianus heraclius and Ihatemonday have been tweaking IBFD as best as possible. the former ATM is tweaking the traits system he has recently put in, and is ironing out the campaign script; the latter I have not been as dedicated to, as I was never called to help him, but he has been preparing a voicemod and IIRC a new script for IBFDRR.
    I think you forgot a star...?
    But its good to hear there are improvement s for IBFD. I'd like to see more o it and if I stop working and continue my studies, ill probably have the time to support them.
    But arent they already working on IBFDII?

    "A wise man once said: Never buy a game full price!"
    - Another wise man

  6. #6
    master of the wierd people Member Ibrahim's Avatar
    Join Date
    Dec 2007
    Location
    Who cares
    Posts
    6,195

    Default Re: Invasio Barbarorum

    Quote Originally Posted by ziegenpeter View Post
    I think you forgot a star...?
    But its good to hear there are improvement s for IBFD. I'd like to see more o it and if I stop working and continue my studies, ill probably have the time to support them.
    But arent they already working on IBFDII?
    yes, they are working on it; in fact, they have recently finished a teaser (akin to the Gaza campaign), called Africa Vandalorum. you can also see it in the TWcenter forums.

    but its really low key ATM. the wait is for IJ3 and IBFDRR8 to be done, and stabilized. after that, the plan is a section goes to IBFD2 (under ramon), the rest to the last BI supported version: IBFD RO (Invasio barbarorum: restitutor Orbis).
    the spoiler below is for demonstration purposes-not to promote a mod:

    Spoiler Alert, click show to read: 
    EDIT:

    here is the new lakhmid army (thank me for pushing the reforms through: my user name at TWcenter is Gen.JamesWolfe (GJW for short)). you can PM Legio Caesar about this (to be sure):
    http://www.twcenter.net/forums/showthread.php?t=185336

    the new romani:

    http://www.twcenter.net/forums/showthread.php?t=175023

    Julianus heraclius killed himself making them more accurate-hope you like them. (I was being metaphorical-he's OK)

    new sassanids:(no complete preview yet; note neon clibs (nickname)):
    http://www.twcenter.net/forums/showthread.php?t=154298

    new Kidarites:

    http://www.twcenter.net/forums/showthread.php?t=196395
    Last edited by Ibrahim; 03-18-2009 at 03:01.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  7. #7
    Rampant psychopath Member Olaf Blackeyes's Avatar
    Join Date
    Oct 2008
    Location
    In his own little world.
    Posts
    796

    Default Re: Invasio Barbarorum

    IBFD is a minor upgrade from BI, mainly in faction positions. The Campaign is buggy and rather confusing. I get random glitches all the time.
    And y is it the when the AI Goths siege a city it is Auto-sacked/you lose that army?

    It has A LOT of potential, but noone seem to really care.

    My own personal SLAVE BAND (insert super evil laugh here)
    My balloons:
    My AAR The Story of Souls: A Sweboz AAR
    https://forums.totalwar.org/vb/showthread.php?t=109013


    Quote Originally Posted by Dayve View Post
    You're fighting against the AI... how do you NOT win?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO