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  1. #1
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Invasio Barbarorum

    Quote Originally Posted by Ibrahim View Post

    unnofficial*.

    However, as I have said, IJ3 will be different; same with IBRR 8.0. Julianus heraclius and Ihatemonday have been tweaking IBFD as best as possible. the former ATM is tweaking the traits system he has recently put in, and is ironing out the campaign script; the latter I have not been as dedicated to, as I was never called to help him, but he has been preparing a voicemod and IIRC a new script for IBFDRR.
    I think you forgot a star...?
    But its good to hear there are improvement s for IBFD. I'd like to see more o it and if I stop working and continue my studies, ill probably have the time to support them.
    But arent they already working on IBFDII?

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  2. #2
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Invasio Barbarorum

    Quote Originally Posted by ziegenpeter View Post
    I think you forgot a star...?
    But its good to hear there are improvement s for IBFD. I'd like to see more o it and if I stop working and continue my studies, ill probably have the time to support them.
    But arent they already working on IBFDII?
    yes, they are working on it; in fact, they have recently finished a teaser (akin to the Gaza campaign), called Africa Vandalorum. you can also see it in the TWcenter forums.

    but its really low key ATM. the wait is for IJ3 and IBFDRR8 to be done, and stabilized. after that, the plan is a section goes to IBFD2 (under ramon), the rest to the last BI supported version: IBFD RO (Invasio barbarorum: restitutor Orbis).
    the spoiler below is for demonstration purposes-not to promote a mod:

    Spoiler Alert, click show to read: 
    EDIT:

    here is the new lakhmid army (thank me for pushing the reforms through: my user name at TWcenter is Gen.JamesWolfe (GJW for short)). you can PM Legio Caesar about this (to be sure):
    http://www.twcenter.net/forums/showthread.php?t=185336

    the new romani:

    http://www.twcenter.net/forums/showthread.php?t=175023

    Julianus heraclius killed himself making them more accurate-hope you like them. (I was being metaphorical-he's OK)

    new sassanids:(no complete preview yet; note neon clibs (nickname)):
    http://www.twcenter.net/forums/showthread.php?t=154298

    new Kidarites:

    http://www.twcenter.net/forums/showthread.php?t=196395
    Last edited by Ibrahim; 03-18-2009 at 03:01.
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  3. #3
    Rampant psychopath Member Olaf Blackeyes's Avatar
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    Default Re: Invasio Barbarorum

    IBFD is a minor upgrade from BI, mainly in faction positions. The Campaign is buggy and rather confusing. I get random glitches all the time.
    And y is it the when the AI Goths siege a city it is Auto-sacked/you lose that army?

    It has A LOT of potential, but noone seem to really care.

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    Quote Originally Posted by Dayve View Post
    You're fighting against the AI... how do you NOT win?

  4. #4
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Invasio Barbarorum

    Quote Originally Posted by Olaf Blackeyes View Post
    IBFD is a minor upgrade from BI, mainly in faction positions. The Campaign is buggy and rather confusing. I get random glitches all the time.
    And y is it the when the AI Goths siege a city it is Auto-sacked/you lose that army?

    It has A LOT of potential, but noone seem to really care.


    did you read what I said?

    true, it deserves more, and more is coming, but you must wait on it man...
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  5. #5
    Rampant psychopath Member Olaf Blackeyes's Avatar
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    Default Re: Invasio Barbarorum

    I think its an awesome Mod yes. I dont hate it at all. And yes but im talking about the CURRENT release version. When IBRR 8 comes out ill change my opinion.

    My own personal SLAVE BAND (insert super evil laugh here)
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    Quote Originally Posted by Dayve View Post
    You're fighting against the AI... how do you NOT win?

  6. #6
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Invasio Barbarorum

    Quote Originally Posted by Olaf Blackeyes View Post
    And y is it the when the AI Goths siege a city it is Auto-sacked/you lose that army?
    This never happened to me...

    @ Ibrahim: The new units a really an improvement. As well as these http://www.twcenter.net/forums/showthread.php?t=188889

    But theres another thing I dont understand: They are making like 4 diferent versions of IBFD but since I prefere playing germanics, I wont play IJ and so I wont get these nice and shiny units. I know its basically my problem but I think they'd have more succes by putting their strengthes together.

    It is probably my second favorite mod with ArthurianTW( I dont play ATW because its not mod foldered but it has a great ambient...!)
    Last edited by ziegenpeter; 03-18-2009 at 14:16.

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  7. #7
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Invasio Barbarorum

    Quote Originally Posted by ziegenpeter View Post
    This never happened to me...

    @ Ibrahim: The new units a really an improvement. As well as these http://www.twcenter.net/forums/showthread.php?t=188889

    But theres another thing I dont understand: They are making like 4 diferent versions of IBFD but since I prefere playing germanics, I wont play IJ and so I wont get these nice and shiny units. I know its basically my problem but I think they'd have more succes by putting their strengthes together.

    It is probably my second favorite mod with ArthurianTW( I dont play ATW because its not mod foldered but it has a great ambient...!)
    IIRC, you should also get those new models in IBFDRR8, so don't worry too much. that mod is very germanic in nature..

    also, you should see more accurate models in IBFD RO overtime; but remember, they won't hare models with the other 3 IBFD's, as the mod is a century too early.

    lastly, I know all four should join forces officially, but as I said, its decentralized, so that's eaier said than done. they o help one another though not as much as they should.
    Last edited by Ibrahim; 03-18-2009 at 18:18.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  8. #8

    Default Re: Invasio Barbarorum

    just FYI...

    the open beta for IBII has been released...http://www.twcenter.net/forums/forumdisplay.php?f=818

    it runs on Kingdoms
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  9. #9

    Default Re: Invasio Barbarorum

    Thanks for the IB2 heads up!



    Does anyone else find the M2 battle engine to be just horribly clunky? Not frame rate wise, I'm getting a steady 30-35 fps, but almost as if everything is in slow mo, units don't feel like they respond well, sometimes just stand around while only a few on each side fight, etc? I don't think I ever noticed this with vanilla M2 (bad as it was otherwise), but it's been a major factor in my not sticking with some of the nice mods for long.
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