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  1. #1
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Mod:MM653 texture pack

    New version will be out this weekend, I'm going to include two-three flags of my personal use into the mod, maybe others will like them. I plan to maybe add or update a few units already included.

    The update will also see the inculsion of one new faction, I haven't decided on yet if it will be Mexico or the Native Americans, the natives look rather plain imo, I don't expect to revolutionize them, but I want to try to tweak their apperance a bit; make them look more proud and fierce.

  2. #2
    Undercover Lurker Member Mailman653's Avatar
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    Post Re: Mod:MM653 texture pack

    My internet was down this weekend

    As an update though, I tried modding the Mexican army to no sucess, they are complete clones of the Spanish; giving the Mexican army their own textures doesn't work. I needed to mod the Spanish army in order for it to reflect on the other, very weird. Quite disapointed since I spent a lot of time trying to research the topic of the uniforms.

    On another note, I was able to edit most of the Native American skins, I'm not entirely pleased with the result, but I'll try to post some screens next weekend, hopefully I'll have internet access in my house again.

  3. #3
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Mod:MM653 texture pack

    Well, my internet should be up and ready by the middle of next week finally and I'll be able to upload a new version (after I find a new hosting site as well).

    I really would like to experiment adding new units but I don't feel confident enough going into the db files yet. There are lots of awesome texture packs comming out for European units so I think I'm going to try and focus on the Americas and minior nations. I've already completed a US grenadier skin based on real ones (who knew they even had any, I sure didn't) and I'd love to include two new units, Continental Marines and the 1st Rhode Island Regiment; one of the few all Black regiments in the Continental army.
    Last edited by Mailman653; 03-31-2009 at 04:32.

  4. #4
    Member Megas Methuselah's Avatar
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    Exclamation Re: Mod:MM653 texture pack

    Quote Originally Posted by Mailman653 View Post
    ...and the 1st Rhode Island Regiment; one of the few all Black regiments in the Continental army.
    I think you may need a new model for this. The other Black units in-game march about in bare feet.

  5. #5
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Mod:MM653 texture pack

    Quote Originally Posted by Megas Methuselah View Post
    I think you may need a new model for this. The other Black units in-game march about in bare feet.
    Actually I was thinking of using the Light Infantry model. The uniform is similiar plus I've already had some small success in changing one of the faces for the Militia texture so it appears as if it were an intergrated unit. I'm also trying to look into the possiblity of changeing the model of the US generals bodyguard to that of the lifeguards or regiment of horse since the uniforms are more sutible.
    Last edited by Mailman653; 03-31-2009 at 15:32.

  6. #6
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Default Re: Mod:MM653 texture pack

    Regarding Mexico, surely it'll be possible to assign them their own new units at some stage MM? I may be wrong though.
    RIP TosaInu
    Ja Mata

  7. #7
    Member Megas Methuselah's Avatar
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    Default Re: Mod:MM653 texture pack

    It isn't that difficult, actually. There are already guides up on the TWC (yes, not the Org. We're a dying modding community ) on how to do it. With the pack file manager, it's pretty easy.

  8. #8
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Mod:MM653 texture pack

    Quote Originally Posted by NagatsukaShumi View Post
    Regarding Mexico, surely it'll be possible to assign them their own new units at some stage MM? I may be wrong though.
    It might be possible. This weekend and into next week will be the first time I'll dive into the db files, once I get my current ideas working (US general guard units, marines, 1st RI) I'll revist Mexico.

    For fun last week I tried a skirmish between Mex and Spain, I was litterally fighting the same units except with a different flag.

    While on the subject of units, I'll take suggestions for stats on the Marines and 1st RI. The Marines will be line inf and the 1st RI, light. I'm thinking of making the Marines stats somewhere between Line and Grenadiers. And the RI a slightly better version of the standard Light Inf. With both units only recruitable to a max of ten units and if possible, the 1st RI only recruitable in Maine and Marines in PA. And speaking of the Marines, I saw a video online of a show on the Military Channel that went into the weapons of the Marines and they said that the Continental Marines used something similiar to buckshot in their muskets while at sea to increase their chances of hitting something. I thought it would be brutal and hillarious if there was a way to get a musket to fire canister shot.

    But for now I'm going to just focus on getting them into the game, once that's done I'll see if I can limit their #'s and where they can be recruited.
    Last edited by Mailman653; 04-02-2009 at 05:08.

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