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  1. #12

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    Originally posted by ID-Chameleon
    Once a gollum, always a gollum.
    Today Caravel, tomorrow who knows who?

    *spits rotten fish back*

    Originally posted by Durango
    Money, money, money....must be funny......in the rich man's world....
    https://www.youtube.com/watch?v=WCkOmcIl79s
    Hoorah for Sweden!

    Originally posted by Caravel
    I suppose I judge many mods by the SW mod's standards and I also don't go in for the "more factions, more units, more graphics" type of thing. Also when playing many mods I always get put off by "personalisations". The SW mod doesn't really have these, it just looks and plays like it should. You get the feeling that no one went out of their way to concentrate on a particular area to add units, factions and provinces in regions that interest them. The same can't be said for most other mods.
    Thats an interesting point. In fact i think that vanilla MTW has good potential (unrealised without modding) to reach this status. Its a pitty that it wasnt tweaked better by the developer - but on the other hand thats what the main hall and modding are for.
    Last edited by caravel; 03-28-2009 at 14:20.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

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