Results 1 to 30 of 47

Thread: Question concerning retraining units

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Daevyll's Avatar
    Join Date
    Aug 2002
    Location
    Netherlands
    Posts
    277

    Default Re: Question concerning retraining units

    Is there actually am overview of what the EXP bonus does?
    I havent seen it affect stats, so what does it do?

    Also I cant open the manual via steam (acrobat error). Anyone else have that, or is my acrobat install fubar'ed ?

  2. #2

    Default Re: Question concerning retraining units

    The best way to view the effects of xp to a unit is to right click their card in a battle. While on the campaign map its bugged and doesnt show their increased fighting skills.

    Personally i dunno if i see much of a difference, but damnit i want to get myself some pimped up high xp guard units just for teh cool factor.

  3. #3

    Default Re: Question concerning retraining units

    Quote Originally Posted by Daevyll View Post
    Is there actually am overview of what the EXP bonus does?
    I havent seen it affect stats, so what does it do?

    Also I cant open the manual via steam (acrobat error). Anyone else have that, or is my acrobat install fubar'ed ?
    Try right click and save as.

    Isn't experience supposed to increase reload rate?

  4. #4

    Default Re: Question concerning retraining units

    I think i found out an important development regarding troop replenishment. I think replacements are drawn from your highest tech barracks so if your barracks can crank out exp 1 Line Infantry than all of your new replacement line also start at exp 1. Usually i've been deathly afraid of replenishment buts its impossible to keep merging battered veteran units (to not lose xp) and retain a large enough fighting force. So after a particular bloody battle in my current France GC, i said screw it and replenished my entire frontline of exp 2 Line Inf all of whom suffered anywhere from 50-70% casualties, plus a Royal Ecosiss that suffered about 60% casualties. My barracks in France can pump out exp 1 Line Inf and exp 2 Royal Ecossis so when all my troops were filled back to full strength most of the Line Inf remained exp 2 (except for the one who suffered 70% damage) and the Royal Ecossis was back to exp 2. Now obviously if the replacements were exp 0 newbs then all of my Line Inf would have dropped to exp 1 based on the avg of exp 2 and 0 troops balancing it out, also the Royal unit would definitely have dropped to exp 1 with a flood of new recruits, so while i havent empirically tested this, i know for a fact before i had a barracks that could train experienced troopers that replacements WOULD heavily dilute my unit exp, but now i guess the new troopers come in with exp 1-2, which would still hurt a unit that boasts exp 4 or or more, but it wouldnt be anywhere as bad as exp 0 newbs.

  5. #5
    Gognard Member MikeV's Avatar
    Join Date
    Jan 2005
    Location
    Sunny Melbourne (Florida, USA)
    Posts
    203

    Default Re: Question concerning retraining units

    Quote Originally Posted by Warhammer3025 View Post
    I think replacements are drawn from your highest tech barracks ... My barracks in France can pump out exp 1 Line Inf and exp 2 Royal Ecossis
    Highest tech barracks, or nearest barracks? I suspect the latter: when you use the General's recruitment feature, rather than the settlement one, the recruited units appear near the settlement he recently left.
    Forums are good for sharing questions, wikis are good for sharing answers:
    Spoiler Alert, click show to read: 
    Check out the Online ETW Data in the Totalwar.org wiki.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO