Quote Originally Posted by YLC View Post
-Edit: While I agree with your assertion that Rebellion should not truly be a dime a dozen, I am looking at it more from an emotional perspective and attachment perspective, not necessarily from a logical one. I want to eb able to rebel with a plan obviously, and limits based on rank could be imposed for recruiting mercenaries, but IMHO, the idea should be looked at first before being discarded entirely. I mean, what about those that simply do not wish to listen to a sudden mandate from their Lord that goes againt their principles? It's far to suddent to have planned anything, but by limiting their ability to repsond, you are eliminating the chance for players to dynamically choose HOW and for what reasons they wish to rebel, and thus reducing the opportunity for good fast paced story and PvP.

Again, IHMO.
There's nothing that limits that currently, it only makes success in that situation difficult. It just doesn't seem right to me that we should make a system where someone who rebels spontaneously and without any other support would have just as much of a chance of succeeding as someone who planned their rebellion for a long time and enlisted the support of many people.

This is just my opinion. I will NOT be running the next game, so these decisions are up to whoever takes on that job.