Exactly so why not use the console commands and create for the AI what it is not capable of creating for itself, ie stacks not completely made up of cheap troops or siege engines ? That would surely prevent too fast an expansion on the part of the players.
As to player involvement, I think that what differentiates KotR from LotR is that some of the most active and influential players in KotR remained out of the game/ in the background in LotR.
I agree with Tincow that most of what makes the fun of this game is what players make of it and it is where LotR missed something from KotR.
For my part, I was sorry to see PK go as he sure managed to create characters that provided a lot of strife in the Diet/Magnaura. The fact that Tincow, GeneralHankerchief didn't play but remained in their role as GM also cut out a part of the possible mischief. The fact that AussieGiant and Overknight took also unpretentious roles deprived us of some of the debates that raged in KotR.
Those experienced players should have taken the bull by its horn, putting up a standard for the newer players to live up to. The new set of rules would still have allowed players to make their place in the sun...
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