Theres a sticky thread over at TWC with the best unpacker, then just grab a hex editor, and you're "free" to go.
Don't expect to acomplish a lot (like new factions) yet.
Thanks for the direction, and just based on my limited experience in making minor adjustments to text files on stuff like EB and the other assorted mods I have played I have very limited expectations and know it is a long and complicated process to be able to do significant modding, but we all have to start somewhere.
Edit: Seems like they have several unpackers over there in the sticky, you recommend one over the other?
Last edited by Ardri; 03-17-2009 at 01:33.
I was looking at another sticky thread with a list of 10 or so mod tools, but I believe I found the one you are referencing. PackFileManager 1.7.1 by LtChambers is the one I found.
Ok, I'm messing around with this tool, and I have to say it is really impressive, but after I unpack a file then is that where the hex editor comes into play to open the unpacked file?
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