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Thread: Infinite arty ammo in RTI?

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  1. #1

    Default Infinite arty ammo in RTI?

    Hi, just started the game, starting with the RTI tutorial, and found in a battle near Louisburg that my four 24lb. hwtz don't run out of ammo. I was the attacker and I've selected the no time limit to see how it works and so I've hammered the French, in my disbelief, for more than half hour (Real time) mercilessy, till I lost my nerve and advanced the line to the kill. One of my battery closed the battle with 248 casualties, the other 3 each with more than 180, and remember that the only ordnance allowed are solid shot.
    Is this a bug?

  2. #2
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Infinite arty ammo in RTI?

    No! It is not a bug.

    Cannon Artillery has unlimited ammunition. Rockets do not.


    That was good shooting by the way! Mine are often lucky to get 3 or 4 with round shot.



    Education: that which reveals to the wise,
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    the vast limits of their knowledge.
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  3. #3

    Default Re: Infinite arty ammo in RTI?

    Oh.
    I can disagree? Sure the arty could replenish the storage sending back the caissons (btw could be a nice addition, think for a catastrophic boom when hit). But unilimited ammo unbalance the game, more that it was in RTW om MTW2. In the first two games they outranged the reaction trigger, so I can always slaughter, when attacking, between 80 to 150 for each long range units I deployed, but they run out of ammo so the final melee/charge was more or less mandatory.
    Now I can first counterbattery the AI, obliterate their arty and then punch the poor infantry till they rout. Also if the arty is not so right on target with unlimited ammo the only problem is to avoid that the Ai start a general advance. So play dead your infantry, don't move the horses and hope for the best. Boring

  4. #4
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Infinite arty ammo in RTI?

    CA intentionally gave the Artillery unlimited ammo.

    We can argue the point and argue the infantry’s lack of ammo, but that is not a bug.

    I don’t know if the battle is a bit buggy or not…my copy of the game is lost some where in the mail.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  5. #5
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Infinite arty ammo in RTI?

    It's great that it has unlimited ammo, no need to bother chasing those enemy units miles away. Just blast them into a retreat. (Holds particularly true for bugged units who are having pathfinding issues).
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  6. #6
    Praeparet bellum Member Quillan's Avatar
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    Default Re: Infinite arty ammo in RTI?

    Interesting side note to this: the cannons apparently have unlimited ammo only as long as the limber and caisson still exist. I had a limber wiped out by a cannon shot last night that missed the crew, and the cannon stopped firing at that point. The unit still showed 3/3 guns, but only two were firing.
    Age and treachery will defeat youth and skill every time.

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