The only two ways i know how to do that is by A: fiddling with the unit animations which would be A LOT of work.
or
B: editing DESCR_BATTLE_MAP_MOVEMENT_MODIFIERS.txt in the EB data folder
Code:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
climate default
grass_short 0.80
grass_long 0.725
sand 0.65
rock 0.675
forest_dense 0.625
scrub_dense 0.625
swamp 0.50
mud 0.575
mud_road 0.725
stone_road 0.80
water 0.45
ice 0.55
snow 0.55
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
The numbers are the speed on each terrain type, i'm guessing this applies to all units so you wont be able to say, speed up one unit and slow down another.
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