I agree with above posters. I've spent all evening looking through the Unit files, and have to agree it should really be classed as a Bug. Take the Ambusher unit (Luso Skirmisher). I was wondering why on earth they were doing so much damage against my Principes in several battles. Well its because they have a higher attack, with better lethality! (2nd weapon, spear) And they are Skirmishers!!
I also realised that all The Phalanx units too have +4 to attack (they are class long_pike AND light_spear), where they shouldn't. It makes some of the higher Phalanx units quite crazy (19 base attack in one case, 19!!!)
So I manually went through the whole Edu (twice to be sure) and took 4 attack away from all Spear units, Pikes included. The units look at lot more sensible now, and swords and axes vs spears seems now balanced. With the base EB 1.2 values, its like every Spear unit starts out with a Silver Chevron in attack
If anyone wants the file with these modifications, just ask and I'll post it, cos it takes hrs to do it yourself manually.
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