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  1. #1
    Guest Dayve's Avatar
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    Default Re: Advice for United Provinces

    Why would you want advice? They may look like a challenge with such a tiny starting area, but your Indian province has gem mines, your American province has a gold and a gem mine, i think, and your American island, although tiny, has a sugar plantation, plus you have 3 trade ships in one of the trade theatres.

    They're easy, even on VH.

  2. #2

    Default Re: Advice for United Provinces

    The prices of trade goods goes up with time and down with supply.

  3. #3
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Advice for United Provinces

    I wish that the game had some strategic resources(and strategic buildings like gun smiths etc) so you couldn't just spam army everywhere because of your trade routes. The game would actually be challenging if there was an upper bound to your army.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  4. #4
    Guest Dayve's Avatar
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    Default Re: Advice for United Provinces

    Quote Originally Posted by antisocialmunky View Post
    I wish that the game had some strategic resources(and strategic buildings like gun smiths etc) so you couldn't just spam army everywhere because of your trade routes. The game would actually be challenging if there was an upper bound to your army.
    Roll on Empire Barbarorum eh?

  5. #5
    Heir to the Scottish Throne Member Relic's Avatar
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    Default Re: Advice for United Provinces

    In my first turn as the United Provinces, I managed to make The German States and Genoa into Protectorates, and Ally myself with Venice and a few others.
    Develop your mines in SA and India for income, and ally yourself with neighbours you don't plan to conquer. Set up additional trade routes and all over just focus on money for the first few turns. Take flanders by force if you can't buy it reasonably from Spain.

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