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Thread: Immortals!

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  1. #1

    Default Re: Immortals!

    You are using alex.exe which makes characters immortal. I think ALEX EB minimod has a method to fix this.
    OMG I haz a balloon,
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  2. #2
    Member Member Lovejoy's Avatar
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    Default Re: Immortals!

    Oooooooooooooooooooooooooohhh..... Thanks!

    Too bad... I don't think CityMod works with ALEX EB.

    Argh. I guess you cant have everything!

  3. #3
    Member Member Raygereio's Avatar
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    Default Re: Immortals!

    You can fix FM's being immortal yourself by going to export_descr_character_traits.txt and add the following trait:

    ;------------------------------------------
    Trait Immortal
    Characters family
    Hidden

    Level Immortal
    Description Immortal_desc
    EffectsDescription Immortal_effects_desc
    Threshold 1
    This probably isn't save game compatible.

  4. #4
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: Immortals!

    I thought this thread was going to be about Persians...
    Strikeout!

  5. #5
    :.:: Member Connacht's Avatar
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    Default Re: Immortals!

    "A thousand mummies of the Alex executable descend upon you,
    our rheumatisms will blow up your lads"
    Last edited by Connacht; 03-19-2009 at 23:20.
    You're an island of tranquillity in a sea of chaos.



    O! Plus! Perge! Aio! Hui! Hem!

  6. #6
    Member Member Lovejoy's Avatar
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    Default Re: Immortals!

    Quote Originally Posted by Raygereio View Post
    You can fix FM's being immortal yourself by going to export_descr_character_traits.txt and add the following trait:



    This probably isn't save game compatible.
    Wow. That would be great! I added exactly what you wrote at the very end of "export_descr_character_traits.txt" is that enough? My charcters will die as normal people?

  7. #7
    Member Member Lovejoy's Avatar
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    Default Re: Immortals!

    Anyway. I tried to add the lines at the end of "export_descr_character_traits.txt". But the game wouldnt start when I did. It "froze" at the start-up screen.

    So I tried to "steal" the export_descr_character_traits.txt from the "ALEX EB" mod. The game started without problem - I loaded my Pontos campaign and pressed "end turn". No ctd - but my faction leader got tons of strange traits; like client ruler and such. And he didn't die.

    I guess that's because the fix is not save game comp..

  8. #8
    Member Member Raygereio's Avatar
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    Default Re: Immortals!

    If you're using notepad, don't. It can screw things up.

    Try adding the immortal trait not at the very end of the file where the triggers are, but at the start with the other traits. And see if the game still crashes.

  9. #9
    Member Member Antinous's Avatar
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    Default Re: Immortals!

    Your leaders will conquer the world for death does not shadow theirs eyes.


    "Don't let the voice of the people be filled with anger"-Polybius

  10. #10
    Member Member Lovejoy's Avatar
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    Default Re: Immortals!

    Quote Originally Posted by Raygereio View Post
    If you're using notepad, don't. It can screw things up.

    Try adding the immortal trait not at the very end of the file where the triggers are, but at the start with the other traits. And see if the game still crashes.
    I finaly got it to work. :) Thanks to your support!

  11. #11

    Default Re: Immortals!

    Quote Originally Posted by Banzai! View Post
    You are using alex.exe which makes characters immortal
    in EB isn't this an immense advantage for a certain Greek state to the west of Macedonia, whose king is kinda awesome from the very start of the game? ;)
    Moreover, I advise that Syracusans must be added to EB (insp. by Cato the Elder )

    Is looking forward to the 2090's, when EB 20.0 will be released - spanning the entire Eurasian continent and having no Eleutheroi - with a faction for every independent state instead. Look out for the Gedrosians, the Cretans and the kingdom of Kallatis!

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