It seems like there's no point in besieging an enemy city vs. assaulting immediately. Here's why: inevitably as I'm besieging an enemy city, the enemy, strengthened by a large number of mob units, will assault my army to try to lift the siege. Unfortunately, even though I typically destroy the force sallying out, my army still lifts the siege. So when I siege again, the city still has two turns to hold out. Worse, the mobs have been replenished!
Given the above, I typically assault right away, even if I'd rather besiege for a couple turns. Am I missing something? Or is the breaking siege mechanic broken?
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