...whoever commands the ocean, commands the trade of the world, and whoever commands the trades of the world, commands the riches of the world, and whoever is master of that, commands the world itself..
"... it is a good thing to kill an admiral from time to time to encourage the others." Voltaire, Candide.
http://steamcommunity.com/profiles/76561198006556106
as you have vista and creative card it could be the EAX problem that creative currently have with vista.
In xp you can turn down sound acceleration but not in vista and creative sucks when it come to delivering new drivers (take forever)
could be becase they have 90 % of the market
Last edited by Merak; 03-20-2009 at 17:06. Reason: spelling
Perhaps OB audio is not it then. I don't really know. But I do know that there are new sound drivers for my mobo that just came out today - and that is what I am going to d/l this weekend.
"Après moi le déluge"
Possible workaround for the fleet select CTD: Since this seems to be happening as the range is calculated, try merging another fleet to the stuck one. If the stuck one is full, try swapping some ships. That should change the range calculations. Worked for me yesterday.
Apart from that lag, past the 50 years in the game, when hit the next turn button the game makes all the moves for the other countries and in the marata or however the name is(india) confederacy it stays for 30mins!!!! until it moves to the next country. That´s more than a sandwitch. Anyone has that problem too?
The object of war is not to die for your country but to make the other bastard die for his.
...George Patton
History repeats itself because CA wasnt listening the first time (or any other)
Had the same problem in my first Sweden campaign, but with the Mughals instead and already around 1715. Since I was trading with them I could see certain Mughal areas on the map. From what I saw there must've been the cause for the game to almost freeze to a standstill on their turn. Around Hindustan the AI kept spamming armies that wouldn't move! It had at least 20-30 different armies with around 1-4 regiments in them each. No wonder it freezed, all they did was standing there twitching from time to time as they looked like they tried to move, but couldn't. I guess all the concentrated sprites, graphic in one place was to much for the system to handle. Why they got stuck I don't know, just bad luck I guess. Luckily for me it hasn't happen in my second and current campaign (yet!). I don't know if theres a workaround for this or not, or even if the new patches fixed these kind of problems, but if you're patched you know, I wasn't at the time.
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