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  1. #1
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: Civil Unrest

    Quote Originally Posted by heldelance View Post
    So I've got a major problem brewing out east. Strangely enough, Type 4s don't allow me to recruit generals in certain regions, Petra and Carna for example. Also, it seems as though most of the regions below Antiochaia are more susceptible to civil unrest, is there any way to fix this? As for using the enslavement option, I've done that already, most of the towns only have a pop of 6000-8000.
    I know, it can really bother me that some regions are extremely more discontent than others, after enslaving and a full garrison, still under 70% with no reason...
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
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  2. #2
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Civil Unrest

    Quote Originally Posted by Fluvius Camillus View Post
    I know, it can really bother me that some regions are extremely more discontent than others, after enslaving and a full garrison, still under 70% with no reason...
    Lol, so in your opinion enslaving is no reason to be mad at someone?
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  3. #3
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: Civil Unrest

    Quote Originally Posted by SwissBarbar View Post
    Lol, so in your opinion enslaving is no reason to be mad at someone?
    Well how realistic is it that a town filled with 2000 soldiers cant control the last 400 inhabitants...

    Every inhabitant could be personally guarded by 50 guards if no one guarded the gates, it would be impossible to riot.
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

    Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
    1x From Olaf the Great for my quote!
    3x1x<-- From Maion Maroneios for succesful campaigns!
    5x2x<-- From Aemilius Paulus for winning a contest!
    1x From Mulceber!

  4. #4
    Barcid Member soup_alex's Avatar
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    Default Re: Civil Unrest

    Quote Originally Posted by Fluvius Camillus View Post
    Well how realistic is it that a town filled with 2000 soldiers cant control the last 400 inhabitants...

    Every inhabitant could be personally guarded by 50 guards if no one guarded the gates, it would be impossible to riot.
    If they had a catchy enough tune, I dont doubt they'd be capable of starting a riot :P

    I've bribed Petra as Baktria, and can't recruit generals/client rulers with a type IV there, either. I just assumed that there wasn't a recruitable general type for my faction in that region, so I just went with the III.
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  5. #5
    Member Member anubis88's Avatar
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    Default Re: Civil Unrest

    A huge factor in unrest are enemy spies... it's possible you have enemy spies in your city... Train a few of your own, that way the chance of enemy spies decreases drastically
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  6. #6

    Default Re: Civil Unrest

    Tried the spy thing, with an assassin too. No spies.
    It's bleedin' annoying trying to pacify that region.
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  7. #7

    Default Re: Civil Unrest

    In 1.2 you can get around not being able to recruit Generals. Train him in another region with level 4 gov and march him there. First he will become a field general, but when you put him in the city and construct a lvl 4 gov, he will turn into a client ruler.

    Edit: I think there is an RTW bug that causes the unrest not to reduce by time in some cities.
    Last edited by Lysimachos; 03-20-2009 at 16:11.
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  8. #8
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Civil Unrest

    There was no Arabian recruitable general. In old versions, you would recruit Hellenistic generals in those regions as a stand in, but in v1.2 there was an oversight and no general recruitment was added. I thought the empty area was fixed with a hotfix, but that may not have ever been put together since nobody was sure what unit would work.


  9. #9
    Cavalry Fanatic Member Tolg's Avatar
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    Default Re: Civil Unrest

    Quote Originally Posted by Lysimachos View Post
    In 1.2 you can get around not being able to recruit Generals. Train him in another region with level 4 gov and march him there. First he will become a field general, but when you put him in the city and construct a lvl 4 gov, he will turn into a client ruler.

    Edit: I think there is an RTW bug that causes the unrest not to reduce by time in some cities.
    Actually I just wanted to make a thread about this: Once one of my recruited generals has become allied general he stays this way and he will never change into client ruler (and the other way around), even if I put him into a settlement with a lvl. IV government. Yet the trait descriptions states that an allied general can become a client if he's put in charge of a lvl. IV settlement.

    Do I have to conquer the settlement with the allied general or do I have to build the type IV government after the allied general has entered the settlement? Or did I just get the trait description wrong?


    (BTW, your way works for me s well, I just have to wait one more season before he can leave the settlement I recruited him in (To give him time to turn into a CR).)


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