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  1. #1

    Default Re: Patch Update

    Great stuff, even longer before I can play a game that actually worked before the last patch. What are they doing? Is this patch going to un-install Windows or something? This is just ridiculous now.

  2. #2
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: Patch Update

    Quote Originally Posted by McLeod03 View Post
    This is just ridiculous now.
    Have some perspective, friend. We have an immense, ambitious and complex game being released on the most varied platform possible (oh, the Audigy driver conflicts with the Nvidia 280 driver when it's on 64-bit Vista, but only on Abit motherboards—who knew?). We have a team that has already released two patches and informed us that they plan to release another soon. They're swatting bugs as fast as they can.

    I wish every game got this kind of support. Go play through the final patched version of KOTOR Sith Lords and then tell me how this is "ridiculous."

  3. #3
    Member Member Dogfish's Avatar
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    Default Re: Patch Update

    Quote Originally Posted by Lemur View Post
    Have some perspective, friend. We have an immense, ambitious and complex game being released on the most varied platform possible (oh, the Audigy driver conflicts with the Nvidia 280 driver when it's on 64-bit Vista, but only on Abit motherboards—who knew?). We have a team that has already released two patches and informed us that they plan to release another soon. They're swatting bugs as fast as they can.

    I wish every game got this kind of support. Go play through the final patched version of KOTOR Sith Lords and then tell me how this is "ridiculous."
    This level of support is to be expected considering the state of the game upon release, how CA positions themselves as a top tier development studio, and their own marketing claims about the game before release.

    And while I agree with you regarding the compatibility issues, the reality is that many of the gameplay issues, such as naval transport, and the overall passivity of the AI on the campaign map in some situations, pathfinding, balance issues regarding sieges, etc, should've been caught pre-release. I understand compatibility issues may crop up post-release due to the myriad amount of hardware configurations that exist amongst their customer base, but there is no excuse for some of the gameplay issues that, while minor, have great gameplay implications and make the game a shell of what was expected by many, almost to the point of it being unplayable.

    At least the modders are making progress now.

  4. #4
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: Patch Update

    I'm sorry, Dogfish, but I see the glass half-full, not half-empty. Would you rather not have this game than have it and know they're working on the issues?

    Many of the people now screaming murder over the state of the game are the same people who would throw tantrums if it were delayed. Personally, I'd rather have the game at the time promised and know that the team will fix it than wait six months for more QA (which might not catch a lot of issues anyway).

    CA could very easily have produced a game with minimal engine changes from Rome/M2, and their sales would have been fine. They could have skipped naval combat, stuck with a pre-gunpowder era, and generally lobbed the ball easy-style.

    Instead they busted their mouse-fingers creating the best darn 18th-century simulator I have ever seen.

    Why are you taking the continuous support as some sort of "gimme" that doesn't even count? What planet are you from? How many fantastic games have slipped out of updates because publishers didn't feel like funding the process? How many developers have walked away whistling while there were still game-breaking bugs in their product?

    Let's have a little bit of perspective, and a little bit of gratitude.

  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Patch Update

    Well, I can understand the feeling for the people who lost playability or can't run the game despite being over spec but I can't really understand why so many people who can get some enjoyment out of the game right now seem to be hating on CA. They tried to release it as bug free as possible and even delayed the release for a month or so. They've made a commitment to get this game patched and playable and as bug free as possible. They've even recognized the mistakes of the M2TW patching.

    This kind of support is what they SHOULD be doing and something a lot of don't do anymore because of the view that games are disposable. So I for one give them my gratitude because I've seen promising video games go down the crapper because EA or someone decided that the two patches and $50 sequel that fixes some bugs and is full of completely new ones is the best way to deal with the fanbase.
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  6. #6
    Member Member Dogfish's Avatar
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    Default Re: Patch Update

    Quote Originally Posted by Lemur View Post
    I'm sorry, Dogfish, but I see the glass half-full, not half-empty. Would you rather not have this game than have it and know they're working on the issues?
    Yes. I've stated several times that the game was not ready to be released. I think they should've delayed it a little while longer, possibly with a closed beta. I would rather of waited; first impressions are everything. I know they'd be working on issues right now regardless of it's release status, pending studio closure or some other catastrophe.

    Quote Originally Posted by Lemur View Post
    Many of the people now screaming murder over the state of the game are the same people who would throw tantrums if it were delayed. Personally, I'd rather have the game at the time promised and know that the team will fix it than wait six months for more QA (which might not catch a lot of issues anyway).
    That's personal preference, really, and some forum peeps will always complain regardless of the direction chosen, because that's the nature of these crazy intarwebz, but premature releases hurt much more in the long term than delayed releases. The flipside to that is you can use the sales from a premature release to fund patch development.

    Look at Blizzard's approach to games. People might get mad that Blizzard delays releases, or even does cancellations, but then they know every game is going to be very well done, and their reputation shows it. So does their balance sheet. Since you seem to like strawman arguments, how's this one: would you rather become known as a developer who releases buggy software on time, or one that releases flawless software when it's ready?

    My guess is that Sega put some pressure on CA to hold this release date. They've recently announced studio closures and downsizing, and might of told CA they had to release now or it would harm their business relationship.

    Quote Originally Posted by Lemur View Post
    CA could very easily have produced a game with minimal engine changes from Rome/M2, and their sales would have been fine. They could have skipped naval combat, stuck with a pre-gunpowder era, and generally lobbed the ball easy-style.

    Instead they busted their mouse-fingers creating the best darn 18th-century simulator I have ever seen.
    Yes, they could've done any of that. They also could've released it supporting only 640x480 resolution and 8-bit audio. Or just rebranded Ancient Art of War, with Ancient Art of War at Sea included as a pre-order special. That they strive to make amazing games is why I support them, and why many hold them up to be one of the premier development studios. That I hold them in such high regard is also why I am so critical of them now.

    In my opinion, if they would've delayed it for another month or three, it could've been one of the best games ever. It still may be 6 months down the road after all the patches are in, the foundation is there, it just isn't finished. By the end of the year I'm sure it will be my favorite game, if nothing else thanks to the modding community, and CA's support of that community.

    As it stands now, yes, it's the best darn 18th century simulator I've played. It's also the only one.

    Quote Originally Posted by Lemur View Post
    Why are you taking the continuous support as some sort of "gimme" that doesn't even count? What planet are you from? How many fantastic games have slipped out of updates because publishers didn't feel like funding the process? How many developers have walked away whistling while there were still game-breaking bugs in their product?

    Let's have a little bit of perspective, and a little bit of gratitude.
    I have perspective, gratitude must be earned, per release. It's a business transaction, I give them money, they give me game. It's worked that way for me and CA since Shogun. So far this time, I've given them $70 for a game I stopped playing a couple of weeks after release due to bugs.

    The attitude that I need to deify or pay respects to them above and beyond me giving them money is something that really irks me. I don't worship them, nor am I a fanboy, nor do I like feeling like I have to add a caveat of how I do really like this game and appreciate the work CA has put into it before I point out it's obvious gameplay flaws that should've been caught in beta if not alpha.

    Why do I take it as a "gimme"? Because I'm a 30 year old that's been in software development for over 10 years. Four of those were spent at a game development studio and publisher. I've worked on crappy games like Drakken Zor (Which, thank $deity, we convinced the suits to not release) and Looney Tunes bargain bin titles to good ones like Rainbow Six. Most of that was doing QA, and working with outside development teams to prioritize and resolve what the testers found. Patching and post-release support is part of the development process on the PC platform. Sometimes the developer doesn't get a choice to do so, because they may be reliant upon a publisher unwilling to pay for patch development, but PC developers who release buggy AAA titles without post-release support, whether or not it's their fault or their publisher's, don't usually stay in a position to release AAA titles for too long.

    In that regard it is in their best interests to continue to provide support, both from a community relations and from a business perspective. Yes, sometimes publishers or developers walk away, usually when it doesn't make financial sense due to it being a niche title, or resources are being pulled to other titles, or if the publisher is a bad one that refuses to pay the developer to make patches, but that shouldn't be the case here. ETW is their marquee "revolutionary" title, and it is part of an established franchise. A franchise that has the potential to continue being a gold mine, so long as the reputation of that franchise continues to hold value. So yes, to me it is a "gimme" that they provide the support that they are, considering the current state of the game and it's potential effect on the value of their franchise.

    Also, you'll find that my home planet listed in my location tag on the left side of your browser window. You needn't of asked.
    Last edited by Dogfish; 03-21-2009 at 05:44.

  7. #7

    Default Re: Patch Update

    Quote Originally Posted by Dogfish View Post
    This level of support is to be expected considering the state of the game upon release, how CA positions themselves as a top tier development studio, and their own marketing claims about the game before release.

    And while I agree with you regarding the compatibility issues, the reality is that many of the gameplay issues, such as naval transport, and the overall passivity of the AI on the campaign map in some situations, pathfinding, balance issues regarding sieges, etc, should've been caught pre-release. I understand compatibility issues may crop up post-release due to the myriad amount of hardware configurations that exist amongst their customer base, but there is no excuse for some of the gameplay issues that, while minor, have great gameplay implications and make the game a shell of what was expected by many, almost to the point of it being unplayable.

    At least the modders are making progress now.
    I doubt they played the campaign through. Agreed. The game feels and plays like an unfinished product. it's a beta and we are its testers. It was a huge let down for me. I haven't touched the game in a while and won't touch it again until they patch it.
    'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'

  8. #8
    Member Member Durallan's Avatar
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    Default Re: Patch Update

    I'm sorry lemur but your argument doesn't stack up against beesting's and dogfish's. I preordered the special edition, was incredibly looking forward to it, and understood that they needed an extra month so they could put in the multiplayer campaign mode. This however seems to have evaporated and they are now in damage control urgently needing to fix bugs that I honestly believe don't see how they could have missed.

    I joined the Total War Franchise with medieval 2 and I thought that was pretty awesome and I thought dang it, I'll go ahead and get Empire, cause that sounds too awesome to believe. I got it and at first it was awesome, I was having alot of fun, but then 20 turns down the track, the cracks started to appear. the slightly random crash in a battle after I'd fought it, the crash after winning a battle and clicking the victory button, these things could be forgiven. another 80 turns down the track these bugs didn't stop but I persevered, and now it has gotten to the point where if I click on one of my fleets the game will freeze for 2 minutes, then selecting ships in the fleet will take 2 minutes, moving it about is okay but if I end the turn I ahve to go through that mess all over again, and loading armies on ships and through docks, I just can't play the game anymore. My main most important army is now stuck on a small carribean island because each time I click on the shipyard, the game crashes to the desktop. I don't expect a perfect game, but I expect that CA had testers that at least played through a whole long campaign and would have found these bugs, because these are not simple annoying bugs where an animation isn't working properly, I can't play the game I paid money for anymore. and while I don't feel like taking the game back and getting my money back because I know they are at least going to fix this eventually, It just shouldn't have been released in this manner.

    Now about people who complain about the bugs that would have complained about the release date, the reason people complain about release dates or at least most people that do, is because normally no information is given, if they said hey, we need 3 months to get some really game breaking bugs out of this game, I certainly wouldn't have minded, unfortunately it seems they spent more time trying to get the demo out and working than they did getting the campaign game working!

    thats a joke, probably a bad one but anyway

    as my last point I would like to point out that I don't see why I shouldn't be able to criticise CA for releasing an inferior product, credit where credit is due, yes the potential for this game is awesome and it is fun as long as you don't bother trying to invade other regions by sea, but at the moment it is just potential and next time they might want to think about realising that potential and actually getting someone to beta test it before releasing it

    Anyway, Not Happy CA!

    /rant
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  9. #9

    Default Re: Patch Update

    Personally, I would rather have the game now, bugs and all, than wait another 3 months.
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  10. #10
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Patch Update

    Bugs are not global.

    I have not had a CTD yet.

    CA have played this game, a lot. Yet they can't, as Lemur said, go round and test every combination of OS's, motherboards, graphics cards with drivers etc. They test with what they have.

    A closed beta of 15gb?

    The extra month was not for the multiplayer campaign to be put in. don't know why people are still assuming it.
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