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  1. #1
    Member Member Bucefalo's Avatar
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    Default Re: "What if..." Thread

    edit: Just saw the MAA post, and removed the offtopic
    Last edited by Bucefalo; 03-23-2009 at 00:50.

  2. #2
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: "What if..." Thread

    What if someone managed to adapt EB to empire total war?

    Plus, What if CA finally releases a total war game on a real time strategy map like "Knights of Honour" or EU?

    P.S. I think I will die after thirst and hunger because of hours even days of playing on PC or I will be a mutant after taking so much radiation from the monitor
    Last edited by Atraphoenix; 03-23-2009 at 21:39.



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  3. #3
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: "What if..." Thread

    Actually, I think that turn-based stratmap and real-time battles is a perfect combination. In realtime stratmap it would be clickfest just like in AoE and you woud miss all those beauties like watching your FMs developing new traits and acquiring the offices (), also balancing the progress speed so that you still manage to manage huge empires like AS whie not bore yourself to death with the tiny ones (like Casse at the beginning of the game) would be very delicate if not impossible. I am all to turn-based stratmaps! What I would love, however, if the engine would allow CAMPAIGN multiplayer (I know that there is a work-around, but I do not trust it much (my fault)).

    Otherwise, as stated earlier - logistics is seriously missing in the engine and it should be designed to be easily moddable to allow for a broad faction-specfic customization/optimalization.
    Attrition of campaignig armies, based on available supply, payment and general´s influence, plus some random factors like disease, local guerrilla, etc., would be nice.
    Ability to set one or more provinces on its/their independent budget (including bulding costs, upkeep, etc.) to alow for easier role-playing of various (con)federations will also be great!

    But certainly the biggest bulk of the effort should be put into vast improvement of AI - both campaign and battle one!!!

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    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: "What if..." Thread

    that is why we call it it "what if" if we can see that it was possible...
    but I would like to see a monthly turn system and bigger maps or I play too much I need some fresh air



    My Submods for EB
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  5. #5
    Guest Aemilius Paulus's Avatar
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    Arrow Re: "What if..." Thread

    Quote Originally Posted by V.T. Marvin View Post
    Actually, I think that turn-based stratmap and real-time battles is a perfect combination. In realtime stratmap it would be clickfest just like in AoE and you woud miss all those beauties like watching your FMs developing new traits and acquiring the offices (), also balancing the progress speed so that you still manage to manage huge empires like AS whie not bore yourself to death with the tiny ones (like Casse at the beginning of the game) would be very delicate if not impossible. I am all to turn-based stratmaps! What I would love, however, if the engine would allow CAMPAIGN multiplayer (I know that there is a work-around, but I do not trust it much (my fault)).

    Otherwise, as stated earlier - logistics is seriously missing in the engine and it should be designed to be easily moddable to allow for a broad faction-specfic customization/optimalization.
    Attrition of campaignig armies, based on available supply, payment and general´s influence, plus some random factors like disease, local guerrilla, etc., would be nice.
    Ability to set one or more provinces on its/their independent budget (including bulding costs, upkeep, etc.) to alow for easier role-playing of various (con)federations will also be great!

    But certainly the biggest bulk of the effort should be put into vast improvement of AI - both campaign and battle one!!!
    Sounds like you could use some Rise of Nations! The game has much of what you say is missing, and it also has the strat map, although you do not really manage anything on it, just decide your moves mostly. Mostly.

  6. #6
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: "What if..." Thread

    RoN isn't really the best at the strat map, which is basic at best. But I don't understand why no sequel was made, since the game does an excellent job in the battles, however RTS-like they may be.
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  7. #7
    Guest Aemilius Paulus's Avatar
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    Cool Re: "What if..." Thread

    Quote Originally Posted by A Very Super Market View Post
    RoN isn't really the best at the strat map, which is basic at best. But I don't understand why no sequel was made, since the game does an excellent job in the battles, however RTS-like they may be.
    Yeah, I did admit that in my previous post. RoN strat map is basically the same as Cossacks, except marginally more complex. Those rare resources, territory strengths, and bonus cards are pretty nice whoever. And the Cold War campaign is the ultimate experience with its nuclear warfare possibilities.

    As for sequel, it is not necessary. A sequel on exact same topic is usually a failure. Just look at the history of computer gaming. Look at Empire Earth. They were basically like RoN. They made sequels that were basically the same. They came out with EEII (sort of rotten) and EEIII (no comment). The only good thing that came out of the series was EEI and Empires: Dawn of the Modern World.

    Also, have you not heard of Rise of Legends?

  8. #8
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: "What if..." Thread

    EEII was made by a different company.

    The expansion to EEI was made by another company.

    If you did something right the first time, it is hard to screw up on adding to it. CA demonstrates this, although I know you hate ETW, plenty of people think it is a great step forward. Aside from bugs, but that isn't related to gameplay.

    Empire Earth wasn't similar to RoN.... It lacked most of RoNs ability to emulate the real world, as well as encouraging "classic" RTS behaviour. With RoN, mods made it impeccable, EE barely changed, since it was made to simply be an RTS.
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
    No ham, pepsi.
    They make deli slices of frozen pepsi now? Awesome!
    You also need to purchase a small freezer for storage of your pepsi.
    It runs on batteries. You'll need a few.
    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
    You can sift through the penny jar
    ALL WILL BE CONTINUED

    - Proud Horseman of the Presence

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