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Thread: EB Makedonian PBM Game - Subscribe

  1. #1
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default EB Makedonian PBM Game - Subscribe


    Chairete!

    After starting an Interactive Makedonian AAR at the EB fora, the idea arose of creating a more organized interactive game that could be materialized into a PBM game. One of my viewers brought up this idea, which I had thrown on a dusty shelf in my mind and forgotten, so I decided to give this a go. There are several members that are already interested in this, so I though it would be best to post this here so anyone else can join as well.

    As for the game itself, if it gets as big I am hoping it will, expect it to become like WotB and BtSH, two already ongoing PBM games based on EB. What I want to accomplish by the creation of this thread, is not only to gather members so we can form a "community" that may give us at some point our own subforum. That, of course, is not the main goal. Other goals I wish to accomplish, is to vote with all interested players about factors like the game difficulty that is going to be used, any possible mini-mods, the executable (RTW, BI, ALEX) and others. But for that I will wait for members to subscribe.

    So tell me all you guys out there what you think By the way, there is already a topic about an Interactive Makedonian game created by Emperor of Graal, who told me he is ok with merging our games. So all members that are subscribed to that thread, can also subscribe here if they wish.

    Currently interested players:
    _Bean_
    Tolg
    everyone
    Decimus
    mini
    Βελισάριος
    Rilder
    Lucio Domicio Auleriano
    Skullheadhq
    HunGeneral
    Emperor of Graal
    Cultured Drizzt fan
    Iskander II
    Jolt
    Africanvs
    satalexton
    The Celtic Viking
    A Very Super Market


    Game attributes and Rules
    Spoiler Alert, click show to read: 
    1.1 Game Settings:

    RTW with the 1.5 patch
    Europa Barbarorum v1.2 and fixes
    Force Diplomacy Minimod
    Hard Campaign, Medium Battles
    Large Unit Size
    Show CPU Moves Off
    Battle Timer Off
    Manage All Settlements

    1.2 Avatar

    Each player will role-play either a General, Governor or Councillor of Makedonia. Upon joining the game, each player will choose an avatar to represent this character. Avatars can be ‘Family Members (FMs)’ or ‘Recruitable Generals (RGs)’.
    Players are reminded that due to limitations imposed by RTW, only avatars on the family tree will be able to marry, have children, and have a chance of becoming Kleronomos (Heir) or Basileus (King).

    1.2a Avatar Adoption

    No ‘Man Of Great Potential’ offers at the start of the turn will be accepted, since it would have to be discussed by the community of players, which is almost impossible, since that could take a considerable amount of time.

    1.3 Battles


    A player whose avatar leads an army that is involved in a battle will be expected to fight that battle. This will involve downloading the savegame of the battle, playing it and then uploading the resulting savegame.

    Uploading the post-battle save must be done as soon as the battle is fought, regardless of the outcome.

    If a player cannot fight a battle that is assigned to them, the battle may also be fought by any player whose avatar will also be present in the battle, be he part of the army from the start, or after moving to the army after discussion. Under no circumstances will a battle be fought by a player whose avatar is not present in the battle.

    If there is no player available to fight a battle, it must be auto-resolved. If there are no allocated avatars involved in the battle at all, it must be auto-resolved.

    1.4 Game Management

    At the start of each turn, the Basilikos Grammateus will post a seasonal report on the events of the last turn, including a save game file for the new turn.

    After the seasonal report is posted, players will have to download the save, and make their personal moves.

    Players can move their avatars, move any army their avatar commands and fight any battles against the AI that they are capable of fighting with their avatar’s army.

    The Basileus may move any avatar or army that has not been moved in this way as he best sees fit, including moves that result in battles, except that he cannot move a player’s avatar, units in their nearby territory, or units under a player's control in any manner that player has expressly prohibited.

    Players may not move avatars or armies into the territory of a neutral or allied faction without pre-discussion from the Synedrion. Nor may they attack the settlements or armies of neutral or allied factions without a declaration of war after discussion in the Synedrion and formal declaration by the Basileus.

    All players are obliged to take part in every Synedrion, especially those who control characters that are directly related to the game itself (Governors, Generals).

    1.5 Events

    Whenever they desire, Maion Maroneios, Emperor of Graal or anyone they choose may create an in-game Event.

    Events are not limited in scope, subject matter, or method of implementation.

    All game rules can be violated to implement an Event. The players can prevent the implementation of any single Event through a simple majority of unweighted votes (non-Council voting).

    1.6 - Game Master/Coordinator

    Maion Maroneios will serve as Game Master and is responsible for management of the game and enforcement of the Game Rules. Maion Maroneios can delegate any of his powers to another person whenever he chooses. Emperor of Graal serves as the Coordinator of the game as well as enforcer of the Game Rules, and may serve as the Game Master on case of Maion Maroneios’ absense. He, as well, has the power to bestow his powers upon any person he desires.

    2. Rank System


    2.1 Gaining and Losing Provinces

    All conquered settlements belong to the Basileus.

    Merides (Provinces) can be given to any player by the Basileus during a Synedrion, after approval of the Synedroi through voting.

    The Basileus can take away the Merida from the player only if 2/3 of the Synedrion votes positively.

    2.2 Retinue

    At any time, a player may give any retinue item/member they possess to another player or remove it from their avatar without giving it to anyone else.

    If a retinue item/member cannot be transferred or removed due to game coding or distance between avatars, console commands may be used to allow the transfer or removal.

    2.3 Ranks

    Strategos (General)
    Requirements: Title given by the Basileus directly
    Description: When the Basileus sees fit to give a FM the title of Strategos, the Game Master or Coordinator (or anyone they chose) will use a console command to give the “Strategos” trait to the FM. A Strategos is given control of a specific army and must get permission by the Basileus (through Player contact) for any action he wishes to make (attacking, recruiting more units/mercenaries etc).

    Strategos Autokrator (General Who Bears All Power)
    Requirements: Title given by the Basileus directly, after the Synedrion’s approval
    Description: When the Basileus sees fit to give a FM the title of Strategos Autokrator, he presents the option as an Edict in the following Synedrion. If the candidate gets half plus one votes (at least), he gets the title. In order to get his title stripped off, the Synedroi have to vote for that by 2/3 of the whole Council body. The Strategos Autokrator can use any army he desires (with the exception of Royal Squadron Units) and can only act according to a pre-discussed general plan. So if the Synedrion has voted against aggressiveness towards a certain faction, the Player cannot attack them without facing consequences. Only one Strategos Autokrator can exist at a time and his main role is to assist the Basileus in the commanding of armies, especially when the fronts are multiple the Basileus cannot handle the pressure.

    Demarchos (lvl1 Governor)
    Requirements: Title given by the Basileus, after approval of the Synedrion
    Description: When city has a lvl1 Government type installed (Patris Makedonike), the Basileus, after the Synedrion’s approval, can give governship of the city to a Player. The Player then has the responsibility of the well-being of the city. He can set taxes to any amount he desires (though the Basilikos Grammateus can, after supervision, set limits to that) except Very High taxes. Building projects and unit training must first get approval by the Basileus, who gives the Basilikos Grammateus the responsibility of making the decision.

    Satrapes (lvl2 Governor)
    Requirements: Title given by the Basileus, after approval of the Synedrion
    Description: When city has a lvl2 Government type installed (Satrapeia Makedonike), the Basileus, after the Synedrion’s approval, can give governship of the city to a Player. The Player then has the responsibility of the well-being of the city. He can set taxes to any amount he desires (though the Basilikos Grammateus can, after supervision, set limits to that) except Very High taxes. Building projects and unit training must first get approval by the Basileus, who gives the Basilikos Grammateus the responsibility of making the decision.

    Dioiketes (lvl3 Governor)
    Requirements: Title given by the Basileus directly
    Description: When city has a lvl3 Government type installed (Nomos Symmachos Emphrouros), the Basileus, after the Synedrion’s approval, can give governship of the city to a Player. The Player then has the responsibility of the well-being of the city. He can set taxes to any amount he desires (though the Basilikos Grammateus can, after supervision, set limits to that) except Very High taxes. Building projects and unit training must first get approval by the Basileus, who gives the Basilikos Grammateus the responsibility of making the decision.

    Kleronomos Basileiou (Heir of the Kingdom)
    Requirements: Must be the in-game Faction Heir
    Description: The Kleronomos is, by default, the eldest son of the current Basileus. The latter can change that at any point in the game and for any reason he deems fit. Upon death of a Basileus, the last person he has set as Heir will be presented as a candidate for the throne. Any other person who wishes to become a candidate can also present himself to the Synedrion. The Synedroi then go through a voting procejure of giving their “vote of trust” to the FM they believe should be the next Basileus. If someone wishes to be a Basileus, he must get the most votes by the Synedrion. If the voting results in a tie, another voting procejures undergoes. If the same result is presented again, the person who has the Basileus’ highest favour is crowned. The Kleronomos has also command of a Royal Army and only he has the ability of controling it.

    Basileus (King)
    Requirements: Must be the in-game Faction Leader
    Description: The Basileus has three main attributes that define him: Commander of all Armies, Head of Diplomacy and Head of Religion. His powers, though, are limited by the existence of the Synedrion. The Synedrion is the force that has to approve any major decisions made by the Basileus (treaty conduction, war declaration, military campaign, land/naval invasion). The only powers the Basileus can exert without consulting the Synedrion first are: giving the title of Strategos to any he wishes, absolute control over his Royal Army, declaration of the Kingdom’s Heir. Upon the Basileus’ enthronement, he must immediately set a Player to be his Basilikos Grammateus and can only take the title away if more than 2/3 of the Synedroi agree. All settlements and armies belong to the Basileus, while all incomes by means of sea trade and mines belong to the Basileus and only him.

    Basilikos Grammateus (Royal Secretarian)
    Requirements: Title given by the Basileus directly after his enthronement
    Description: The Basilikos Grammateus is a person of very high importance in the Kingdom. He is chosen by the Basileus directly and is tasked with helping the Basileus in the administration of the Kingdom. He is also the Head of Economy, which means that he is responsible of setting taxes, calculating army costs and applying the corresponding restrictions and taking loans.

    3. Government


    3.1 Sessions

    The Synedrion, or Council, is the main political body of Makedonia along with the Basileus. The Synedrion hold one session every Winter, when the military season is over, once per year. The Basileus is the one who formally declares the beginning of each Synedrion, and is the one who can call upon an Emergency Council at any time he sees fit.

    3.2 Proposing Legislations

    During each session, Players may propose a number of Edicts and Amendments, that will be debated for their correctness and later voted upon. That is done by seconding an Edict, which is in turn done formally during each session by a Synedros (in-character).

    The Basileus is the only one who can propose any number of Edicts or Amandments without the need to be seconded.

    3.3 Edicts

    Edicts require a simple majority of votes to pass and remain in effect until the next normal session of the Synedrion.

    Tied Edicts fail. If contradictory Edicts are passed, the one with the most votes takes priority.

    3.5 War

    Any declaration of war must be authorized by an Edict, which means having the majority of votes by the Synedrion, then formally declared by the Basileus.

    4. Armies


    4.1 Basilikos Stratos (Royal Army)

    Royal Armies are, by default, 2 armies (in total) that are controlled by the Basileus and Kleronomos respectively. It’s constitution may be changed at will by the owner at any time. Royal Armies are the only armies that have the privilege of being able to consist of Royal Squadron Units (Peltastai Makedonikoi, Hypaspistai, Hetairoi, Argyraspides), unless given to a Strategos by the owner. The raising of a new Royal Army must be authorised by an Edict.

    4.2 Stratos (Regular Army)

    Regular Armies are recruited for several purposes: a military campaign, protection of a certain city or region etc. and are authorised by an Edict. When a Regular Army is recruited, it is given a ‘name label’, which tells exactly where the army was raised. For example, an army raised in the region of Lakonike (near Sparta), it will be labeled “Stratos A Lakedaimonikos”, the A being the number 1 in Greek (the number of armies recruited in the region), while the Lakedaimonikos part meaning ‘Lacaedemonian’. This information, should be used to inform someone of the details of an army. So for someone who never heard of that army, he would know that it is the 1st (hence the A) army that was raised in the region of Lakonia (hence the Lakedaimonikos part). Their constitution varies according to it’s assigned Strategos’ personal tatse.

    4.3 Stratos Symmachos (Allied Army)

    An Allied Army, as it’s name implies, is an army that consists of troops that belong to Makedonia’s allied states. This meaning, they can only constitute of local troops,raised in cities with a lvl3 or lvl4 government type. Their role can be that of protection of an allied region, or aggressive by assisting a leading army during a military campaign. The raising of an allied army must be authorised by an Edict.

    4.3 Army Replenishment

    If an army becomes under-strength for any reason (long siege, continuous combat), the Startegos assigned to the army can replenish it by getting the Basileus’ approval. Royal Armies can be replenished by will of their owners.

    5. Civil War


    5.1 Declaration of War

    Civil War can be started by any Player. The Player must make a Declaration of War towards a specific number of characters or the Basileus himself in a public thread before they can attack any of their armies or settlements. A Declaration of War applies to all Players who are named as Aids of both the Player who makes the Declaration and the Player who is the target of the Declaration.

    A Declaration of War does not apply to any Players who are not in any way connected to the declarer or the target.

    Neither the Player who made the Declaration of War, nor anyone who act as an Aid of that Player, can attack the target of that Declaration, or anyone who act as an Aid of that Player, until the target(s) have been provided with one full turn's worth of movement.

    This rule does not limit movement in any way, nor does it prevent the target(s) of the Declaration of War from attacking the declarer(s).

    5.2 Ending a Civil War

    A Civil War will end when all Generals on one side are dead or all living Generals on both sides publicly agree to a Peace Treaty.

    So long as it is limited to changes to the provinces, settlements, armies, and retinue of the Generals signing the Peace Treaty, it will be considered binding law. All terms of a Peace Treaty that go beyond these limits, particularly those that increase a General’s influence or powers beyond those allowed by the rules, will only be binding if adopted by a two-thirds majority of the Synedrion at the next normal session.

    Individual Generals may unilaterally remove themselves from a Civil War within one turn of the Declaration of War and by publicly declaring Neutrality. Neutrality cannot be claimed by a declarer, a target, or any General who has been involved in a PvP Battle during that specific Civil War.

    5.3 PvP Battles

    Whenever two hostile armies enter adjacent squares, a PvP Battle will occur, even if the armies have movement points remaining. The style of the battle fought will be decided between the two participants.

    The umpire will determine the map and the precise composition of the armies. If the battle is not fought via multiplayer, there will be a voting period to determine how the battle will be fought. The options are (a) Multiplayer Battle (b) Custom AI Battle

    Multiplayer battles will be fought on-line between the two participants, with pre-discussed armies with corresponding levels of experience and weapon/arour upgrades. Maion Maroneios, Emperor of Graal or anyone they chose will act as judges of the battle. This means that, at least one of the players has to save the battle and post it on a public thread of the game. Unit casualties and the disbanding of units to represent the results of a battle, as well as any character deaths, will be decided by Maion Maroneios, Emperor of Graal, or anyone they decide.

    Custom AI Battles will be battles fought between 2 AI-controlled armies. As above, the composition and attributes of the battle will be pre-discussed and the battle will be initialised by either Maion Maroneios, Emperor of Graal, or anyone they chose. The replay will be saved and posted at a public thread of the game, along with the corresponding in-game effects.

    Regardless of the type of battle chosen, the umpire must attempt to have the battle replicate the in-game state of affairs to the best of his ability. Regardless of the type of battle chosen, the umpire will determine the results, including, but not limited to, units to be disbanded as casualties, avatars to be killed off as casualties, and changes in the control of provinces. Console commands may be used to implement the results.

    6. Going Against the Law


    When a certain character takes an action that is against a rule or decision made by the Synedrion, he is taken before the whole body which will act as a court and will judge his actions. A punishment is then decided, which will be take the form of Edicts and voted upon by the Synedroi.

    Punishments can take many forms, according to the weight of his actions.
    1) Economic fine. A Player has to pay a sum of mnai according to the decision of the Synedrion
    2) Supervision by a trusted FM. The Player has to follow his supervisor for a certain amount of time that is decided by the Synedrion.
    3) Loss of rank. A Player will lose a rank he has gained, be that leader of an army or governor of a city.
    4) Banishment from the Kingdom. The Player will be sent to a far part of the Kingdom, where the Player’s avatar will remain inside a fort and will not be able to move for a certain amount of time that is decided by the Synedrion.
    5) The Death Penalty. Upon extreme occassions, like a big economic scandal or assassination of an important person of the Kingdom, a Player can be given the Death Penalty. The Player’s avatar will then be killed through console command by the Game Master, Coordninator or any person they decide.
    6) Any number of combinations of the above, excluding 5 for obvious reasons.

    If a Player does not agree to present himself to the Synedrion in Pella for to be judged, the Basileus will be declared an outlaw. He may then decide to flee or surrender at any point, though his penalties upon capture will be heavier. Players loyal to the Basileus will also be assigned of junting down and bringing the outlaw to the Synedrion alive.

    7. Teleportation


    The “move_character” console command can and will be used when needed for character movement. When a character has to go to a specific city as soon as possible (without an army), but movement points do not suffice, he will be teleported by Maion Maroneios, Emperor of Graal, or anyone else they chose. This is mainly to represent the fact that moving from one point of Hellas to the other (for example), would take much less than even 1 turn (3 months), especially for one persononly.

    Teleportations will only occur for very specific reasons and will only be done by the aforementioned persons and none other by any means.

    8. Personal Fortunes and Loans
    :

    Each Player, either a Synedros, Strategos or Governor of any type, gets a seasonal amount of mnai, according to his position. The amount of mnai is completely personal and may be used in any means, excluding the recruitment of units. The salaries of each players according to their ranks are as follows:

    Players with a combination of ranks get the corresponding sum of mnai per season.

    When the Kingdom has the need of mnai, the Basilikos Grammateus can ask Players for loans. Details will de determined between the two Players.


    Main thread is to be found here

    Maion
    Last edited by Maion Maroneios; 04-05-2009 at 19:19.
    ~Maion

  2. #2
    ETW Steam: Little Fox Member mini's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    I'm in.

  3. #3
    the universal person Member everyone's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    yeah, I already signed myself up on the other topic in the EB forum.

    and perhaps you might want to establish the mechanics of how your game would be run since it's supposed to be like the mega PBMs, like LotR which has ranks based on provinces owned, WotB which has ranks based on military achievements, or BtSH which would soon have its rank system overhauled for another office-based system.
    Last edited by everyone; 03-16-2009 at 16:51.

  4. #4

    Default Re: EB Makedonian PBM Game - Subscribe

    I'm In

    The game could be mamaged as millitary based. more provinces equal more votes, and generals could attack whatever city they wanted assuming war was already in progress with that faction.
    Tribunus Decimvs Cornelivs Scapvla - BtSH


    Spoiler Alert, click show to read: 
    Just think EBII will have graphics like this


    Spoiler Alert, click show to read: 
    I Win!!


  5. #5
    Askthepizzaguy Fan! Member Emperor of Graal's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    As the Co-ordinator to Maion's game, I'm in

  6. #6

    Default Re: EB Makedonian PBM Game - Subscribe

    I'm in aswell.

    I always wanted to try one of these.
    “Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.




  7. #7
    Cavalry Fanatic Member Tolg's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    So propose h/m and RTW.exe (Actually I prefere BI, but we can't expect everyone to have that), EB 1.2

    Mini-Mods:

    • FD, obviously, proper RPwithout this one is almost impossible
    • I suggest Atraphoenix's Extended Offices Mod, I haven't tried it yet, but I've always wanted to. (link)
    • No City mod. Sry, but I just can't stand this one.


    The first round of the tournament has started. Who's going to prevail?

    Gladius or Sarissa, Scutum or Aspis?

  8. #8
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    count me as possible, not sure if I will have time but would love to.
    Last edited by Cultured Drizzt fan; 03-16-2009 at 22:18.
    Micheal D'Anjou
    Spoiler Alert, click show to read: 
    memory of the short lived king of Babylon Patrokles Adiabenikos

  9. #9
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Count me in too, I think I'll have time for 2 pbm's. I agree with Tolg's suggestions (this is the first I've heard of Extended Offices Mod, it sounds like a great idea!).

    Although I've never played as any of the Hellenistic factions...I'll have to get some practice in.
    Strikeout!

  10. #10
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    No problem there, Iskander. You don't actually have to participate in battles et al, you can be a (simple) governor, a diplomat, a spy, or an assassin. Experience will come with time, then you can think about chosing a career as a Strategos of Makedonia.

    By the way guys, I'll post a list of the attributes of the game so we can vote for them soon here in the TR.

    Maion
    ~Maion

  11. #11
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    I'm in Maion! I'd prefer VH/M, EB 1.2., As to mods, I never tried them, so I'm happy to try any mod necessary to play this PBM!
    BLARGH!

  12. #12
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    OK guys, I want to get at least 4 more so we can begin voting about the various stuff that will be added/done to the game.

    Maion
    ~Maion

  13. #13
    Member Member Africanvs's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    I'm interested in giving this a try but I've never done it before. I'd need to be educated.
    "Insipientis est dicere, Non putarvm."

    "It is the part of a fool to say, I should not have thought."
    -Pvblivs Cornelivs Scipio Africanvs


    Lives: Pvblivs Cornelivs Scipio (A Romani AAR)
    Lives: Alkyoneus Argeades (A Makedonian AAR)


  14. #14
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Certainly! Ask whatever you want, we are here to answer to questions

    Maion
    ~Maion

  15. #15
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    I think I'll be spending some time in the "army composition and tactics" thread learning how to properly kick butt (impale butt?) with a sarissa. I mean come on, if Alexander the Great can do it, I can too, right?
    Strikeout!

  16. #16
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Most certainly! Everyone is welcome and can learn, you don't have to pursue a life as a Strategos per se

    Maion
    ~Maion

  17. #17
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    I'll just rp whomever I end up with. That's what I'm doing in BtSH and so far it's been a lot of fun, bringing my avatar's vices and virtues to life. The recent addition of the "casual adulterer" trait has definitely made things interesting...
    Last edited by Iskander 3.1; 03-18-2009 at 22:11.
    Strikeout!

  18. #18
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Quote Originally Posted by Iskander II View Post
    The recent addition of the "casual adulterer" trait has definitely made things interesting...


    Maion
    ~Maion

  19. #19
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    yes I am still trying to figure out when to drag that little fact into the light. preferably at a time I can twist it to my political advantage, hey I am Roman.
    Micheal D'Anjou
    Spoiler Alert, click show to read: 
    memory of the short lived king of Babylon Patrokles Adiabenikos

  20. #20
    Member Member Africanvs's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Where can I go to read how this works?
    "Insipientis est dicere, Non putarvm."

    "It is the part of a fool to say, I should not have thought."
    -Pvblivs Cornelivs Scipio Africanvs


    Lives: Pvblivs Cornelivs Scipio (A Romani AAR)
    Lives: Alkyoneus Argeades (A Makedonian AAR)


  21. #21
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Well, basically it will work more or less like BtSH and WotB, so you can read the rules there. I will post the rules that will be used here, as well as how the game will be played.

    Maion
    ~Maion

  22. #22
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Ranks will be? Basileus, Satrap?
    BLARGH!

  23. #23
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Quote Originally Posted by Jolt View Post
    Ranks will be? Basileus, Satrap?
    Basileus --> King. It will be a hereditary title, though every Basileus will have to get the "vote of trust" by the Synedrion. He has three basic powers: Commander of the Armies, head of the Makedonian religion and Director of Diplomacy. While he indeed bears much power, he must bow to the will of the Synedrion at times. The Synedrion has to give the Basileus their votes in order for him to take most (serious) actions. The only actions he can execute as he pleases, is management of armies and passing the title of Klaronomos, Strategos and Philos to whom he deems fit.

    Basilikos Grammateus --> Royal Secretarian. Chosen by the Basileus directly after his enthronement. He may not be removed from his position, unless the Synedrion agrees to do so. His job is the general management of the Basileion (Kingdom) along with his own group of elite noblemen.

    Kleronomos Basileios --> Prince, or Heir. Traditionaly the firstborn son of the current Basileus, but that is prone to change. The title is given solely by the Basileus. When the Basileus dies, the title passes over to the Kleronomos and he has to get the "vote of trust" by the Synedrion. If someone else presents himself as a candidate, the Synedrion will vote between those two and so on. To avoid having problems with the engine limits, when the Game Master (me or Emperor of Graal) who has the privilege of ending a turn sees that the Basileus dies, he exits without saving and announces the death of the Basileus to the community. Then, an emergency Synedrion will be called upon and a new Basileus will be chosen amongst the possible candidates. When he is chosen, the Game Master plays the turn again, sets the chosen person as the Heir and kills the Faction Leader through a console command, then posts the save to the community.

    Demarchos --> Governor of a city. Title given by the Basileus, with the Synedrion's approval. The title has 3 subcategories:
    1) Satrapes Makedonikos: Makedonian Satrap. Title given by the Basileus, with the Synedrion's approval. His job is to govern a Makedonian Satrapy (lvl II government), with reports of the actions he intends to do to the Basileus. The latter discussed it with the Basilikos Grammateus and gives or denies him the permission. Greater acts, like declaring war or raising an army, must be first told to the Basileus, who will then prsent the Edict to the Synedrion.
    2) Dioiketes <Poleos> (city's name goes there): Governor of a Makedonian Garrisoned State, chosen by the Basileus with the Synedrion's approval. His job is to govern a city with a lvl III Makedonian government. Rules for his behaviour are the same as above.
    3) Archon Makedonikos (name prone to change): Head of a city with a lvl I government type. Same rules as above, again given by the Basileus with the Synedrion's approval.

    Strategos --> General, title given by the Basileus, without need of the Synedrion's approval. He may or may not be given command of an army, with limitations of number of units set by the Basileus solely. His actions are decided by the Basileus (according to a pre-discussed plan in the previous Synedrion) and may change them in the course of time at will. Stripping off his title can only be done if the Synedrion agrees to do so (not just because the Basileus pleases). When a player gets this title, he is given the retinue "Strategos" through console command by the Game Master (me, Emperor of Graal, or anyone we appoint).

    Strategos Autokrator --> General who bears all power (after the Basileus). Chosen by the Basileus but needs the Synedrion's approval (due to the power one would wield with this title). His actions for serious moves like attacking a neutral/allied faction or a city have to be presented to the Basileus, who will have to consult the Synedrion (depending on the seriousness of the decision, like declaring war.

    Synedros --> Councilor. A basic title all Makedonian (notice the nationality) FMs get, anyone else who wishes to become one, must apply to the Basileus, who will then (through his Basilikos Grammateus) present it to the Synedrion for voting. Social background, loyalty, integrity etc. will then be taken into mind and decided if the one applying for membership is fit for the job. The role of the Synedros is to take part in the biannual Synedria as well as the votings that are involved with this, or any emergency Synedrion.

    Changes are bount to be made, as things will be presented in a more complete and analytical way shortly.

    Maion
    ~Maion

  24. #24
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Imposter --> A pain to some of us, lots of fun for the rest!

    (I take it that eventually there may be cause for civil war?)
    Last edited by Iskander 3.1; 03-19-2009 at 23:00.
    Strikeout!

  25. #25
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    by the way I am cool with Tolgs minimod suggestions (I have BI but whenever I try to install it it screws everything up). I better go make another EB folder.....
    Micheal D'Anjou
    Spoiler Alert, click show to read: 
    memory of the short lived king of Babylon Patrokles Adiabenikos

  26. #26
    Dux and Strategos Member Potocello's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Count me in Maion! (i posted in the other thread too... or is this the same thread??)
    "Go and tell the Spartans, stranger passing by, that here obedient to their laws we lie"
    - from Tiberius Claudius Marcellus

    Look out for the upcoming PBM! Get ready to defend your tribe from both external and internal rivals!

  27. #27
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Quote Originally Posted by Iskander II View Post
    Imposter --> A pain to some of us, lots of fun for the rest!

    (I take it that eventually there may be cause for civil war?)
    Well, certainly there may be some sort of civil war in the future. Basically, if say you are given the title of "Strategos Autokrator", have a brilliant career in slaughtering enemy armies but the Basileus seems so weak and unable to do anything without first calling for your help, I believe you would be tempted to take over power.

    Quote Originally Posted by Cultured Drizzt fan View Post
    by the way I am cool with Tolgs minimod suggestions (I have BI but whenever I try to install it it screws everything up). I better go make another EB folder.....
    When the voting begins, we will see what will or not be used in for the game.

    Quote Originally Posted by Potocello View Post
    Count me in Maion! (i posted in the other thread too... or is this the same thread??)
    Good. This is basically the "main" thread, because here is where the game will begin.

    Maion
    ~Maion

  28. #28
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    Has anyone here tried the Phalanx Mod? (and if so, how is it?)

    My main concern with using too many mods would be if they eventually caused a crash. FD obviously doesn't cause any problems and Extended Offices seems to be bug-free too, but I don't know about any others.
    Last edited by Iskander 3.1; 03-20-2009 at 17:34.
    Strikeout!

  29. #29
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    I don't really know either. Well, we can try and see what happens. In any case, I'm posting polls for the game. It will be a public poll, so I can see who voted and exclude those that don't have to do anything with the game at all.

    Maion
    ~Maion

  30. #30
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: EB Makedonian PBM Game - Subscribe

    count me in, =D but I don't have much time. But i want to be Dioiketes Barbaropolis/Roma. =]




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

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