Yes, I was testing unit recruitment to see how much the AI values attack rating and how much influence armor, shields and defense affects spearmen.
I understood that -4 would put weak levees at a huge disadvantage against other units and I have found that most phalanxes are still very effective with 11 attack, (not enough time for me to test everything right now).
There are also factors of lethality, overall defense rating (and the three individual ones), moral and training and then number of officers and units 162 versus 160 versus 200 or 202 as a few examples. Also spear heavy factions such as the Lusotannan are not as such a disadvantage.
In my tests I only altered units classified as spearmen with the light_spear attribute. what I want to see is how to better control for the other factors to eventually test with an adjusted radius.
I guess I should have explained more in my earlier post.
Just have to keep plugging away![]()
I hope this provides better insight into what I am testing with the 11 attack rating.
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