Quote Originally Posted by Drewski View Post
This post is quite a coincidence , as I was just about to post a mini mod :)...

It is absolutely a bug. The values were adjusted when all the Spear Units were classes as "spear", and received -4 attack vs Infantry. When all the "Spear" units were changed to "Light_Spear", nobody bothered removing the +4 bonus. Hence now, Skirmishers (with a 2nd weapon light_spear) often have a better attack than Medium and even in some cases Heavy Infantry with Axes and Swords.

Its not just the traditional Spearman either. You'll find all the Phalanx Units have attr "Long_Pike AND Light_Spear" and thus have 4 higher attack than they should. This completely unbalances all Phalanx Units, (just check the EDU yourself, you'll find Levy Phalanxes have a better attack than Elite Swordsmen ). Its like they all start out with a Silver Chevron in attack...

Anyways:-

Mini Mod To Balance All Spear and Phalanx Units

All I've done is remove the erroneous +4 attack from Spears and Pikes.

Copy over the EDU in C:.....\EB\sp game edu backup to make it work for your current Campaign NOT the EDU in EB\DATA as the game reads from the backup file.

Attachment 60
Well, my original concern is that this might somehow NOT be a bug. Maybe the EB developers were trying to compensate for the anti-cavalry bonus that the "light spear" units lose (relative to the regular spear ones)...

as to vs. 'the other infantry': the situation is not that different now as it was when +4 attack was compensating for the attack lost (in my opinion, there should not have been a compensation in the first place; the spear units were supposed to be weaker against sword units): now, +4 attack compensates for -4 lost in defense (light spears vs. other infantry)...

so, my question still remains: why were they compensating in the first place?