Quote Originally Posted by jhhowell View Post
To clarify, in my campaign the Lusos were reduced to NW Gaul well before this spear mod existed (big empire plus not a lot of playing time means rather slow progress, sadly...). So their presence there doesn't say anything meaningful about balance.

On the plus side, I noticed just before quitting last night that the Maks have displaced the Getai from their homelands. I find that impressive since the Makedonian armies I see lately are a few Phalangitai Deuteroi, a fair number of those Thracian levy spearmen, and an odd and unpredictable assortment of other troops (akontistai, or thracian peltasts, or lugoae, very rarely a rhomphaiaphoroi will pop up). Unless the AI started spamming rhomps a few turns ago, I find it very surprising that such a force could push the Getai around. Will send spies to see what's going on next time I play.

Drewski, that Parthia map you posted was what I was thinking of. I find that pretty impressive, both in absolute terms and especially considering their starting position in 272 BCE.
On your first point, I've played enough campaigns to know that the RNG holds more sway over the campaign map, than any little tweaks I (or anyone else) can add...e.g. play 5 campaigns as Casse, where u dont really influence anything for 30 yrs or so ...and sometimes The Arverni rule France and The Lowlands, sometimes The Aeudil, sometimes the Sweboz, sometimes even The Romans.., most of the time, they are all still slugging it out..

Its MOSTLY down to the great RNG.

Second point, yep that really is quite an impressive Parthian map. Point one, Id just got my Northern Getai army completely Nuked by Samartian HA and was very pissed off, Point 2a, don't EVER code ANYTHING when u are pissed off ;)

Point 3, in the cold Light of Wednesday, I still reckon the whole steppe factions need a little rebalance--HA secondary attack is equal to Princepes primary (with MIC taken into consideration), for friks sake ...