Hmm, hmmm, hmmm.
The problem with the German states is that the line has to be drawn somewhere to ensure playability I think. A nation with only two or so towns just won't cut it. Therefore the aggregation (same with the native American tribes)
Currently we have:
- Bavaria, which is pretty much as it was, with border alterations of course.
- Würtemberg, which seems to represent itself as well as Baden and the Palatinate.
- Hannover, representing itself and Oldenburg
- Westphalia, consisting of Hesse-Cassel and Hesse-Nassau (Hesse as a whole is in as a emergent faction though) and the bishopric of Münster.
- Brandenburg, itself and Mecklenburg.
I think this makes a pretty good aggregation, although replacing Westphalia with Hesse would be a good idea and maybe a case could be made for Mecklenburg, since it is the largest by area, not-yet-represented and managed to stay independet as a duchy (within the HRE of course) until 1918. (bye, bye absolutism in Germany).
Leaving out the micro states like Brunswick, Berg and most bishoprics isn't really debatable, the size on the campaign map would be simply too small.
What is sad though, is that the HRE is in no way represented. It was no less a political entity then in M2TW's timeframe. Maybe someone will have a idea how to implement that.
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