
Originally Posted by
Kobal2fr
I realize that, however for me it most often happens to cavalry running around. And it makes sense : if one guy in a marching line battalion gets separated from the pack, he can race and catch up. But a straggler can't run up to an already running unit.
Also, horses really, really have trouble with walls if they don't happen onto them at a perfect 90° angle, and when I'm micro-ing 3 or 4 units of HAs at a time and trying to anticipate the instant the AI unit will volley to move them back just before that, I don't have much time to babysit each...
And Mystiqblackcat, I realize muskets aren't as precise as bows, but I'm not asking for mounted snipers. They can be as inaccurate as blind mice if they want, as long as they fire on the damn move !