Horse Archers have always been a smidge overpowered in TW games. OK, make that a HELL OF A LOT overpowered, especially in Rome and M2TW where they could fire on the move, 360°, while zooming around faster than anything else. I thought back then they needed some toning down but this ?! This is going too far.
HAs have been neutered to hell and back.
I was so looking forward to playing with Tatars and Khazaks again in the Russian campaign but, boy, boy are they disappointing. If you don't know, not only do they only fire when the entire unit it at a complete stop, but they have the narrowest field of fire, much narrower that that of infantry.
So... what's their point, then ? Mobility ? Meh. They are quite fast, but by the time they've circled around a unit and more importantly, taken the loooong time to align just so and wait for the one or two stragglers still stuck in a wall or tree, the target unit has already wheeled, or formed a square. Firepower-wise, they're of course laughable compared to a 3-rank line firing by rank. Charging after a few shots in the back isn't an option, since they're even weaker than regular cav. Skirmishing doesn't make sense : they have the same range as infantry, are much more vulnerable to fire, and again, can't fire while moving back.
Carabineers and camel gunners are the same - on paper they look as powerful as ever, but in practice, they're suck on a stick.
I'm unhappy about this.
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