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Thread: Le FUSIL (Unit Stat Guide) for Empire Total War

  1. #1
    Member Member brandybarrel's Avatar
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    Default Le FUSIL Unit Guide for ETW v1.6 (updated)

    Le FUSIL v6.0 Unit Guide for Empire v1.6 download is here: MediaFire
    Adobe Reader
    (free download) is required to read and print the PDF files.


    All 12 playable factions are represented on individual faction pages, categorized into infantry, cavalry, and artillery.
    All unit pictures accompanied by at least 12 stats for comparing unit strengths and abilities:

    1. Weapon: Range, Accuracy, Reload, Ammo
    2. Abilities: (Square, Skirmish, etc.)
    3. Morale: (Shock Resistant, Inspire, etc.)
    4. Melee: Attack and Charge
    5. Defence
    6. Cost

    Appendices:
    1. The Warpath Campaign
    2. Artillery, Infantry, Cavalry pages for inter-faction comparison
    3. Theatres: Colonial, India, Eastern, Native American
    4. Navy: illustrating 28 Navy vessels

    Change log:
    v6.0 Improved stat presentation
    Last edited by brandybarrel; 04-02-2010 at 21:33. Reason: updating

  2. #2
    BrownWings: AirViceMarshall Senior Member Furunculus's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    awesome cheers.
    Furunculus Maneuver: Adopt a highly logical position on a controversial subject where you cannot disagree with the merits of the proposal, only disagree with an opinion based on fundamental values. - Beskar

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    Member Member Eusebius86's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Awesomeness!!!

  4. #4
    Member Member Oleander Ardens's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Great
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  5. #5

    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Congrats, great work brandybarrel!

    I only have one question, in your guide you mention a rank bonus (lower right corner of each page). How does this work?

    Units receive like boosts of their stats if they are deployed in more than one rank?

    Anybody knows something about it?

  6. #6
    Member Member brandybarrel's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Thanks for the replies...

    @ Leodegar - The bonus is not related to unit formations but to unit experience. The values shown are the increases to the unit stats for each level or rank the unit gains through experience. Though, in afterthought I should have put a chevron icon to make this clearer. Thanks.


  7. #7
    Member Member Grumfoss's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Great piece of work

    Is there any chance of adding the native troops you can recruit?
    May the Foss be with you....


  8. #8
    Just another Member rajpoot's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Excellent! Thanks.


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  9. #9
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    great! I had been looking forward to a version of this for ETW.

    One question though: What happened to the Austrian Pandurs?

    Probably in line with the above Q on data on Native forces, and i guess due to the fact that this was based on the custom battle stats?

    Will you be able to do such a guide for the campaign recruitable units?

  10. #10
    Village special needs person Member Kobal2fr's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Excellent work, thanks.
    May I however suggest something I could very well do myself but am too dang lazy to ? Side-by-side comparison of similar troops. E.g. all factions have line infantry, but they all have different stats, so a "line infantry by faction" chart would be great too.
    Anything wrong ? Blame it on me. I'm the French.

  11. #11

    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    This has to be one of the coolest unit guides, THANK YOU!
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    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    It is exellant!

    Thanks!
    Last edited by Fisherking; 03-25-2009 at 09:51.


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  13. #13
    Member Member brandybarrel's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Thanks once again for the comments and feedback.

    For the time being Le FUSIL will illustrate the 12 playable faction’s units from its home theatre or Custom Battle availability. There are several reasons for this: one being that I had wanted to get Le FUSIL out to the community as soon as possible and another being that some modding is required to have non-playable factions’ unit pictures be put on screen, etc. I am currently looking into this but may wait until CA release their mod tools.


  14. #14
    Senior Member Senior Member Forward Observer's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    moved--wrong topic
    Last edited by Forward Observer; 03-27-2009 at 16:01.
    Artillery adds dignity to what would otherwise be a vulgar brawl.

  15. #15

    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Brilliant stuff

    Haven't bought the game yet but the documentation will come in handy when I do
    Ja-mata TosaInu

  16. #16
    Senior Member Senior Member Graphic's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    I see there's a German flag next to the Prussian flag. Does Prussia morph into the German Empire if you destroy and occupy all the German states?

  17. #17
    EB player Member Wausser's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    I believe it's the revolutionairies who carry the German flag
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    The actual UP flag



  18. #18
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Well, it is the flag for Prussia if you revolt into a republic. Most nations get these at times.
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  19. #19
    Member Member brandybarrel's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Thanks everyone for your comments and feedback.

    I believe some of the questions have been answered by other members - thanks. All suggestions are considered and looked into.

    A new page has been added to Le FUSIL v1.5 (See OP for link): Theatres - (units: Colonial, Company-India, American Auxiliary, and Native American factions)



  20. #20

    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    great work

  21. #21
    Member Member brandybarrel's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Hi everyone,

    Le FUSIL is now updated to include all stat changes for CA Update v1.2
    (Theatres page temporarily omitted due to file access limitations)


  22. #22
    Member Member brandybarrel's Avatar
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    Default Re: Le FUSIL Unit Guide for Empire

    Hi everyone,

    Le FUSIL Unit Guide for Empire v1.3 is now available for download.

    Happy hunting...


  23. #23
    New Member Member Galapagos's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    thx a lot:D

  24. #24
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Could you guys include colonial units?

    I remember back in 1.2, Russian colonials were much better than their normal units, and having these as comparison helps.
    Want gunpowder, mongols, and timurids to appear when YOU do?
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  25. #25
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Could you guys include colonial units?

    I remember back in 1.2, Russian colonials were much better than their normal units, and having these as comparison helps.
    They are still there. You can recruit them south from Armenia.
    Tosa Inu

  26. #26
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    I do realize I can recruit them south of Armenia and in Africa as well, what I meant was brandybarrel ought to include them in the Fusil for comparison.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  27. #27
    Member Member brandybarrel's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Hi FactionHeir,

    I have included Colonial units on the “Theatres” page.

    If you are referring to other units, please specify in detail by unit name.

    Thanks in advance...

  28. #28
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    Ah, just saw it. I only remembered that in the previous versions, it was lacking
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  29. #29
    Member Member Tsavong's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    This is great work brandybarrel it gets batter and batter with each new version

  30. #30
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Le FUSIL (Unit Stat Guide) for Empire Total War

    *doffs hat* ayes, tis good work again Mr BrandyBarrel.

    Do you plan to include the DLC units?

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