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  1. #1

    Default Re: Didz's Dumb Question Thread

    gfx_screenshot_folder ./screenshots; # gfx_screenshot_folder <folder>, Folder to where save screenshots relative to Empire directory #

    is defined in the preferences scripts but doesn't exist by default. They have code to do it, question is whether or not it's turned on.

  2. #2
    Member Member Didz's Avatar
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    Default Re: Didz's Dumb Question Thread

    Quote Originally Posted by Ordani View Post
    gfx_screenshot_folder ./screenshots; # gfx_screenshot_folder <folder>, Folder to where save screenshots relative to Empire directory #

    is defined in the preferences scripts but doesn't exist by default. They have code to do it, question is whether or not it's turned on.
    I had a scan through that earlier but didn't spot anything to do with screenshots I'll have another look. As I said, Sega Pass claim the screenshots work the same way in ETW as they did in previous games but that doesn't seem to be true, unless its a case of turning the feature on somehow.

    The parent folder is there where they say it should be e.g. C:\Documents and Settings\<user name>\Application Data\The Creative Assembly\Empire but the tga folder is missing.

    So, the line in the preferences.empire_script file reads

    gfx_screenshot_folder ./screenshots; # gfx_screenshot_folder <folder>, Folder to where save screenshots relative to Empire directory #

    Do you think its just a case of replacing <folder> with C:\Documents and Settings\<user name>\Application Data\The Creative Assembly\Empire\tga ?
    Last edited by Didz; 03-26-2009 at 05:26.
    Didz
    Fortis balore et armis

  3. #3

    Default Re: Didz's Dumb Question Thread

    Can't hurt to try.

  4. #4
    Member Member Didz's Avatar
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    Default Re: Didz's Dumb Question Thread

    Couple more dumb questions that sprung to mind last night.

    1) Can socket bayonets be unfixed?

    Wiggy says they can, but I see no button to do so. Also does having them fixed slow down reloading as in real life.

    2) Do bridge battles work the same way as in MTW2?

    I've noticed various bridges and fords on the map, but wondered if positioning your army ON one actually triggers a bridge battle as it does in MTW2. Anyone tried this yet?
    Didz
    Fortis balore et armis

  5. #5

    Default Re: Didz's Dumb Question Thread

    I think you can only unfix plug bayonets. Don't think there's a performance hit though.

  6. #6
    Gognard Member MikeV's Avatar
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    Default Re: Didz's Dumb Question Thread

    Quote Originally Posted by Didz View Post
    I had a scan through that earlier but didn't spot anything to do with screenshots I'll have another look. As I said, Sega Pass claim the screenshots work the same way in ETW as they did in previous games but that doesn't seem to be true, unless its a case of turning the feature on somehow.

    The parent folder is there where they say it should be e.g. C:\Documents and Settings\<user name>\Application Data\The Creative Assembly\Empire but the tga folder is missing.

    So, the line in the preferences.empire_script file reads

    gfx_screenshot_folder ./screenshots; # gfx_screenshot_folder <folder>, Folder to where save screenshots relative to Empire directory #

    Do you think its just a case of replacing <folder> with C:\Documents and Settings\<user name>\Application Data\The Creative Assembly\Empire\tga ?
    I'm suspicious: the default setting in the file uses the "./" prefix, which is typical on Unix but not on Windoze. So, I wonder which style slashification works, and whether it can handle spaces in the path name.

    Requires further experimentation by those patient enough ...

    It would seem that the simplest approach would be to create a "screenshots" folder in the Empire directory and leave the default setting alone.
    Last edited by MikeV; 03-27-2009 at 00:59.
    Forums are good for sharing questions, wikis are good for sharing answers:
    Spoiler Alert, click show to read: 
    Check out the Online ETW Data in the Totalwar.org wiki.

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