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Thread: MP patch wishlist

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  1. #4

    Default Re: MP patch wishlist

    [Balance Issues]

    I like how foot units are balanced. Guards are super strong, but expensive. Grenadiers can kill even guard, but their bombs have a delay, so if attacked unit charges or retreats, it has a chance to escape all harm. Line inf are a bit too strong against cavalry charges from back. They should be able to defeat cavalry charge from front or when in square with ease, but now they even defeat cavalry when charged from behind. Light infantry are good. I personally would decrease long range rifles range for a little and ether increase their cost, or decrease cost of normal light infantry.

    On other hand, Austrian Jaegers are way too cheap and Spanish early era Guerilas slightly too cheap.
    Austrian line inf is also a little too cheap.

    Cavalry balance is horrible. At the moment most useful cav units are dragoons, light dragoon (as charge units!) and general bodyguards. Most prominent horse units of the era, Ulans and Husars are completely useless, while expensive household cavalry are good for one skirmish only, their fatigue doesn't allow any more.

    Guns. I don't use them much but I allow all of them except mortars in my game. It appears normal canon bullets are too inaccurate and kill too little. Its making canons that depend on them (horse artillery) bad. Most people ether use howitzers with both area attack abilities or late 24lber with that long range 'shotgun' ability.

    Stakes. They should have same properties as in vi.
    If one player deploys them, then his cavalry should also get killed on them if he runs over them from wrong side. If cavalry is walking, then they should be able to walk through them without loses.

    I'd also like that hidden units would be detected sooner. Its annoying that you know where opponents unit is, but can't detect them without getting couple or even whole unit of your men killed. But that could be only my preference. I guess theres a lot of player who'd like em to stay hidden even longer.

    ps. just because gollum summed it up as a vote. I forgot to add that I completely agree with every single point TGI pointed out. Those are the most important problems with the game. Tweaking game balance comes second.
    Last edited by Lavos; 03-25-2009 at 23:27. Reason: ps.

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