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  1. #1

    Default Re: MP patch wishlist

    cavs should get a penalty when charging through the forest and all bunched up. i played two games yesterday where cavs ripped through my line infantry in the woods as if they were on a flat plain. cavs were also massed/spammed like in rome, a big wedge all attacking the same unit.

  2. #2

    Default Re: MP patch wishlist

    Thank you t1master. Updated.
    Last edited by gollum; 03-29-2009 at 17:42.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  3. #3
    Member Member Postino's Avatar
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    Default Re: MP patch wishlist

    a) technical issues/bugs
    Game/Server disappears late in battle when playing as guest without an end battle screen/player left and battle will end screen. this also seems to affect windows live achievements, I never got the achievement for my first naval battle b/c of this.
    Fix the chat bug-I'd like to talk to allies w/o the enemy hearing it!

    b) Bugs

    Light Infantry; (perhaps linked to special light infantry, riflemen stance) wont do a decent about face (facing rotation) when ordered to withdraw a bit. A few clicks on the "forward" button fix it, but it is annoying nonetheless.
    Often when I give multiple units the same shooting order on an out-of range target, my inf will just keep walking toward the target as if it were an melee attack order.
    Limber-up and fire at will seem to have arguments with each other, please fix it so that I can press limber once and comeback to guns that are ready to tow-I am tired of having to hold their hands to get them to move.
    Cavalry in my games have 2 speeds, normal charging speed and slow as molasses. Why dose it take 2 forever's to walk my cav somewhere when it takes only 10 seconds to get to the same place by running them.

    c) mp enhancements
    Chat lobby would be nice...
    A way to check steam servers in other regions from within the game would also be nice.
    An indicator, as opposed to a filter, for whether a game is ranked or not would be great too.

    d) balance issues/game suggestions
    +Stamina, +penalty from woods for Cav.
    Don't adjust morale effects for Cav!
    Mortars:too powerful, accuracy doesn't matter with mass-barrage weapons, adjust range a little and price a lot.
    Horse artillery needs greater accuracy, and foot artillery slightly less so(excepting the 24lber).
    Artillery is extremely vunerable to counter artillery fire, losing a whole battery to one explosive shell is nuts!
    Steaks should be adjusted to VI properties.
    Limited artillery ammo.
    Standing up for the rights of gay spies everywhere.

  4. #4

    Default Re: MP patch wishlist

    Thank you Postino, updated.
    Last edited by gollum; 03-29-2009 at 20:08.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  5. #5
    Member Member Postino's Avatar
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    Default Re: MP patch wishlist

    two for naval battles:
    Please increase the effect of wind on ship speed; naval battles are just a tad too slow.
    Ships of the line were historically extremely vulnerable to shot from the bow or stern but this doesn't seem to translate to the game. If possible I would like to see ships having directional vulnerabilities to round shot.
    Standing up for the rights of gay spies everywhere.

  6. #6

    Default Re: MP patch wishlist

    Thank you Postino, updated.
    Last edited by gollum; 03-30-2009 at 13:14.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  7. #7
    Member Member Postino's Avatar
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    Default Re: MP patch wishlist

    (1) - Artillery - Make foot artillery slightly less accurate save for 24clb.
    What I had meant was make both horse and foot art more accurate, but horse moreso. For simplicities sake just include foot art with the horse art.

    more:
    Show the names of players on their unit info pop-ups.

    Give the host control how many units of foot, horse and art that a player can select for his/her army.

    Add a few more fund denominations.

    Give us more maps or a map editor.

    Gollum is now taking bets on how long it will be before I reply to this thread again.
    Standing up for the rights of gay spies everywhere.

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